On the class lists: B− (73), with population over 48 hours and no performance mark.
Players now39/ 15026% full
7-day average45peak 65
Rank#369top 2% · #10 in EA
Last wipe11d agono schedule published
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
30/ 100
F
A quiet classroom so far: 45 of 150 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #369 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
78/ 100
B
Mostly smooth: 47 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 48 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak80players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
9d 0hThu 5 Nov, 19:00 UTCFW
16d 17hFri 13 Nov, 12:39 UTC
37d 0hThu 3 Dec, 19:00 UTCFW
44d 17hFri 11 Dec, 12:39 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 68, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 12:39 UTC11d ago
68
–
running
37
Thu 1 Oct, 19:39 UTCFW25d ago
80
✓ held half
14.7 days
38
Fri 18 Sep, 12:38 UTC39d ago
92
✓ held half
13.3 days
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 sit?
In Asia, according to its own listing, sits 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 202.189.21.142:28005 is the address to use.
How dependable is 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入, and is it online at the moment?
You can join now: 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 run?
It averaged 47 server fps over the last 48 hours, with a low of 17. Up to 189,366 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 6,361 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 running?
The server 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 wipe, and how often?
The wipe rhythm on 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 is every 4 weeks on Friday at 12:39 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 11 days 6 hours have passed since this world was made.
What should you expect from wipe day on 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入?
Recent wipes have peaked at 80 players on average. The crowd on the latest wipe was largest 24 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 sit among Rust servers?
In Asia, 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 is #10, and overall it is #369 on player hours over the last seven days, in the top 2% of all ranked servers.
What does the population on 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 look like?
Right now, 39 players are on 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入, which has 150 slots. It peaked at 65 and averaged 45 players over the last seven days. The busiest time in the last 48 hours was 05:00 UTC, with an average of 46 players.
Tags
How should you read the tags on 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts6 (Group limit): A team can hold 6 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser are the tags 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Server rules
How is 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 set up, and what rules does it keep?
The name of 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 gives no gather rate. You can play in groups of up to 6 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 uses?
614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 runs a game-generated procedural map at size 4,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How should you connect to 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入?
Enter client.connect 202.189.21.142:28005 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,EA,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts6
Group limitA team can hold 6 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).