On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#7,206top 33% · #2008 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,206 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 234 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 2,146 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:03 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More sit?
You'll see [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.90.108.142:28015 is the address to use.
How reliable is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, and is it up?
You can join now: [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is online. According to its reported uptime, the last restart was about 5 days 22 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More smooth to play on?
The average over the last 48 hours was 234 server fps, and it never went below 183. At its peak, it held 162,477 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,229 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More on?
The server [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More reset?
The force wipe each month is the only wipe [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 1 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Across its recent wipes, the busiest moments averaged 1 players. 39 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More place in the wider field of Rust servers?
Over the last seven days, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More has #7,206 for player hours, in the top 33% of all ranked servers and #2,008 in Europe.
How many players does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More usually have?
Right now, 0 players are on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, which has 100 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
You'll see [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More tagged with gmprimitive (Game mode): No guns here: bows, spears and melee only, in Primitive mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
These Rust Server Score lists count [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More among them: European Rust servers, graded, Modded Rust servers, graded and Primitive Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
You will find no gather rate in the name of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The group limit stays at the game's default of 8 players. It runs primitive, melee, bows and spears, with no guns. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Download the published file for the custom 5,400 map on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More from this page.
Connecting
How do you get onto [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
To connect, start Rust, press F1, and type client.connect 157.90.108.142:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://projectbackend.com/medievalrust/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmprimitive,cs168909,ts8,rustmaps
Game
gmprimitive
Game modeNo guns here: bows, spears and melee only, in Primitive mode.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).