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Every Rust server graded on real, live numbers. 48,756 players on the roll · 11,679 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 162.120.2.44:9050
Name of server

Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI

RegisterPresentOnline
Region–
Address162.120.2.44:9050
Last checked10m ago
monthly wipes moddedcarbonpvehardcore
Launch Rust and join Website
Overall grade

Solid

70 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 5/ 51 10% full
7-day average9peak 21
Rank#1,022top 5%
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 17/ 100 A quiet classroom so far: 9 of 51 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,022 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 116 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 173 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152002:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak42players, last three wipes

Coming wipes

  • 8d 17hThu 5 Nov, 19:00 UTCFW
  • 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 42, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:37 UTC FW26d ago 42 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[RU] GoPVE / Hardcore / NPC / AI / Raid
EU · no group limit · monthly · 7 on average
1 / 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression
groups of 8+ · monthly · 4 on average
5 / 50
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore
no group limit · 1x · monthly · 2 on average
0 / 200
Dark Void | Custom PvE | NPCs + Events | Hardcore
groups of 8+ · monthly · 2 on average
4 / 100
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!
NA · no group limit · monthly · 2 on average
1 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 52 on average
62 / 200

Quick answers

from the figures on this page

Server facts

In what location does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI sit?

Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 162.120.2.44:9050.

How reliable is Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI, and is it up?

The server is up: Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI is online now. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI perform well?

It averaged 116 server fps over the last 48 hours, with a low of 85. Buildings, deployables and everything else in the world added up to as many as 92,641 entities. At its highest, it used 4,592 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI sit?

Rust network protocol 2635 and build 168909 on Linux is what Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI runs. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI wipe its map?

The force wipe each month is the only wipe Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 7 hours. The tags show a monthly wipe schedule.

What happens on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI when wipe day arrives?

Recent wipes have peaked at 42 players on average. Peak numbers came 3 hours into the latest wipe.

Player count

What position does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI hold in the rankings?

Over the last seven days, Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI has #1,022 for player hours, in the top 5% of all ranked servers.

What does the population on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI look like?

Right now, 5 players are on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI, which has 51 slots. The seven-day average is 9 players, with a peak of 21. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 11 players.

Lists and filters

What do Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI's tags stand for?

gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp51 (Max players): Its slot count is 51; ts16 (Group limit): No team may go above 16; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^h (Hardcore): This is Facepunch's hardcore mode: harsher survival and fewer helpers; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI set up, and what rules does it keep?

You will find no gather rate in the name of Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI. The limit for a group is 16 players. It runs hardcore, Facepunch's most punishing mode. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI uses?

The game generates the procedural map on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI, at size 4,500. The name of the map reads: Custom Map.

How to join

What is the way to join Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI?

To connect, start Rust, press F1, and type client.connect 162.120.2.44:9050. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/3sppjkmR3M.

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^z,^y,^m,^h,^p,gmhardcore,cs168909,ts16

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp51
Max players Its slot count is 51.
ts16
Group limit No team may go above 16.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^h
Hardcore This is Facepunch's hardcore mode: harsher survival and fewer helpers.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.