On the class lists: C (62), with population over 48 hours and no performance mark.
Players now5/ 5110% full
7-day average9peak 21
Rank#1,022top 5%
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
17/ 100
F
A quiet classroom so far: 9 of 51 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,022 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 116 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 173 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.
The force wipe · high confidence
wipe-day peak42players, last three wipes
Coming wipes
8d 17hThu 5 Nov, 19:00 UTCFW
36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 42, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:37 UTCFW26d ago
42
–
running
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI sit?
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 162.120.2.44:9050.
How reliable is Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI, and is it up?
The server is up: Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI is online now. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI perform well?
It averaged 116 server fps over the last 48 hours, with a low of 85. Buildings, deployables and everything else in the world added up to as many as 92,641 entities. At its highest, it used 4,592 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI sit?
Rust network protocol 2635 and build 168909 on Linux is what Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI wipe its map?
The force wipe each month is the only wipe Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 7 hours. The tags show a monthly wipe schedule.
What happens on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI when wipe day arrives?
Recent wipes have peaked at 42 players on average. Peak numbers came 3 hours into the latest wipe.
Player count
What position does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI hold in the rankings?
Over the last seven days, Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI has #1,022 for player hours, in the top 5% of all ranked servers.
What does the population on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI look like?
Right now, 5 players are on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI, which has 51 slots. The seven-day average is 9 players, with a peak of 21. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 11 players.
Lists and filters
What do Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI's tags stand for?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp51 (Max players): Its slot count is 51; ts16 (Group limit): No team may go above 16; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^h (Hardcore): This is Facepunch's hardcore mode: harsher survival and fewer helpers; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI set up, and what rules does it keep?
You will find no gather rate in the name of Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI. The limit for a group is 16 players. It runs hardcore, Facepunch's most punishing mode. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI uses?
The game generates the procedural map on Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI, at size 4,500. The name of the map reads: Custom Map.
How to join
What is the way to join Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI?
To connect, start Rust, press F1, and type client.connect 162.120.2.44:9050. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/3sppjkmR3M.
Server tags
what each one means
Published asmp51,ptrak,$r?,v2635,^z,^y,^m,^h,^p,gmhardcore,cs168909,ts16
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp51
Max playersIts slot count is 51.
ts16
Group limitNo team may go above 16.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^h
HardcoreThis is Facepunch's hardcore mode: harsher survival and fewer helpers.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).