On the class lists: C (61), with population over 48 hours and no performance mark.
Players now4/ 1004% full
7-day average2peak 7
Rank#2,342top 11%
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,342 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 105 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 530 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.
The force wipe · high confidence
wipe-day peak20players, last three wipes
Coming wipes
8d 17hThu 5 Nov, 19:00 UTCFW
36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:16 UTCFW26d ago
20
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Dark Void | Custom PvE | NPCs + Events | Hardcore?
You'll find no region listed by Dark Void | Custom PvE | NPCs + Events | Hardcore. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 24.235.3.78:28015.
How reliable is Dark Void | Custom PvE | NPCs + Events | Hardcore, and is it up?
You can join now: Dark Void | Custom PvE | NPCs + Events | Hardcore is online. According to its reported uptime, the last restart was about 13 hours ago. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Dark Void | Custom PvE | NPCs + Events | Hardcore run?
The average over the last 48 hours was 105 server fps, and it never went below 65. Buildings, deployables and everything else in the world added up to as many as 113,397 entities. Up to 3,769 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Dark Void | Custom PvE | NPCs + Events | Hardcore on?
The server Dark Void | Custom PvE | NPCs + Events | Hardcore is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Dark Void | Custom PvE | NPCs + Events | Hardcore wipe its map?
Once a month, Dark Void | Custom PvE | NPCs + Events | Hardcore wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 7 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Dark Void | Custom PvE | NPCs + Events | Hardcore?
The average peak on its recent wipes was 20 players. 35 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Dark Void | Custom PvE | NPCs + Events | Hardcore place in the wider field of Rust servers?
In the top 11% of all ranked servers, Dark Void | Custom PvE | NPCs + Events | Hardcore sits at #2,342 for player hours over the last seven days.
What does the population on Dark Void | Custom PvE | NPCs + Events | Hardcore look like?
With 100 slots available, Dark Void | Custom PvE | NPCs + Events | Hardcore currently has 4 players. It peaked at 7 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 03:00 UTC, with 5 players.
Tags and filters
What is meant by the tags on Dark Void | Custom PvE | NPCs + Events | Hardcore?
The game's browser takes its cue from the tags Dark Void | Custom PvE | NPCs + Events | Hardcore has set: gmhardcore (Game mode): This is hardcore, the harsher option; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Dark Void | Custom PvE | NPCs + Events | Hardcore?
These Rust Server Score lists count Dark Void | Custom PvE | NPCs + Events | Hardcore among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Dark Void | Custom PvE | NPCs + Events | Hardcore?
Nothing in the name of Dark Void | Custom PvE | NPCs + Events | Hardcore states a gather rate. The default of 8 players applies as the group cap. hardcore is the mode here, Facepunch's most punishing mode. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Dark Void | Custom PvE | NPCs + Events | Hardcore runs which map?
Dark Void | Custom PvE | NPCs + Events | Hardcore runs a map the game generates, procedural and size 4,096. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Dark Void | Custom PvE | NPCs + Events | Hardcore?
Enter client.connect 24.235.3.78:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/mfqMSTTT7k.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts8,^o^z
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).