Working its way up from the back of the class: #14,345 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 10,112 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
usual gap8.3 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:38 UTCFW27d ago
4
–
running
1
Wed 23 Sep, 12:07 UTC35d ago
4
✓ held half
8.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?
You'll find no region listed by [PVE] Degenerachos 1.5x | SkillTree | RaidableBases. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 162.19.159.231:21690 is the address to use.
Is [PVE] Degenerachos 1.5x | SkillTree | RaidableBases up, and how steady is its uptime?
At this moment, [PVE] Degenerachos 1.5x | SkillTree | RaidableBases is offline; the last time it was seen was 19 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 23 September 2026.
Which Rust version is [PVE] Degenerachos 1.5x | SkillTree | RaidableBases running?
Rust network protocol 2634 and build 166652 on Linux is what [PVE] Degenerachos 1.5x | SkillTree | RaidableBases runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [PVE] Degenerachos 1.5x | SkillTree | RaidableBases wipe, and how often?
Once a month, [PVE] Degenerachos 1.5x | SkillTree | RaidableBases wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 6 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [PVE] Degenerachos 1.5x | SkillTree | RaidableBases when wipe day arrives?
The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 17 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Player numbers
What position does [PVE] Degenerachos 1.5x | SkillTree | RaidableBases hold in the rankings?
Over the last seven days, [PVE] Degenerachos 1.5x | SkillTree | RaidableBases has #14,345 for player hours, in the top 65% of all ranked servers.
How many players does [PVE] Degenerachos 1.5x | SkillTree | RaidableBases usually have?
The last sighting of [PVE] Degenerachos 1.5x | SkillTree | RaidableBases was 19 days 3 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?
The game's browser takes its cue from the tags [PVE] Degenerachos 1.5x | SkillTree | RaidableBases has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?
These Rust Server Score lists count [PVE] Degenerachos 1.5x | SkillTree | RaidableBases among them: 1.5x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1.5x.
Map and rules
Which rules does [PVE] Degenerachos 1.5x | SkillTree | RaidableBases enforce, and what are its settings?
The name of [PVE] Degenerachos 1.5x | SkillTree | RaidableBases points to a 1.5x gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?
[PVE] Degenerachos 1.5x | SkillTree | RaidableBases runs a game-generated procedural map at size 3,000, seed 1067902678. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?
Enter client.connect 162.19.159.231:21690 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/zwuVfFGDfG.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).