On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average1peak 5
Rank#3,379top 15% · #1267 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,379 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 32 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
15d 15hThu 12 Nov, 14:09 UTC
36d 20hThu 3 Dec, 19:00 UTCFW
43d 15hThu 10 Dec, 14:09 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 14:09 UTC12d ago
3
–
running
0
Thu 1 Oct, 18:40 UTCFW26d ago
9
halved by day 4
13.8 days
3
Thu 17 Sep, 14:10 UTC40d ago
2
✓ held half
14.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · biweekly · 39 on average
4 / 100
Quick answers
from the figures on this page
Server details
Which region is [EU] FireRust 2x|Vanilla|Wiped 15/10 based in?
The EU tag on [EU] FireRust 2x|Vanilla|Wiped 15/10 puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 162.55.236.48:28025.
How reliable is [EU] FireRust 2x|Vanilla|Wiped 15/10, and is it up?
Right now, [EU] FireRust 2x|Vanilla|Wiped 15/10 is online. According to its reported uptime, the last restart was about 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [EU] FireRust 2x|Vanilla|Wiped 15/10 smooth to play on?
It never fell below 38 server fps in the last 48 hours, averaging 40. Buildings, deployables and everything else in the world added up to as many as 116,717 entities. Memory use reached up to 4,665 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [EU] FireRust 2x|Vanilla|Wiped 15/10 sit?
You will find [EU] FireRust 2x|Vanilla|Wiped 15/10 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [EU] FireRust 2x|Vanilla|Wiped 15/10 reset?
The wipe rhythm on [EU] FireRust 2x|Vanilla|Wiped 15/10 is every 4 weeks on Thursday at 14:09 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 12 days 8 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on [EU] FireRust 2x|Vanilla|Wiped 15/10?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 24 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.
Population
Where does [EU] FireRust 2x|Vanilla|Wiped 15/10 sit among Rust servers?
In Europe, [EU] FireRust 2x|Vanilla|Wiped 15/10 is #1,267, and overall it is #3,379 on player hours over the last seven days, in the top 15% of all ranked servers.
What does the population on [EU] FireRust 2x|Vanilla|Wiped 15/10 look like?
[EU] FireRust 2x|Vanilla|Wiped 15/10 is showing 0 players right now, with 200 slots in total. The seven-day average is 1 players, with a peak of 5. The busiest time in the last 48 hours was 17:00 UTC, with an average of 3 players.
Tags and filters
What is meant by the tags on [EU] FireRust 2x|Vanilla|Wiped 15/10?
The game's browser takes its cue from the tags [EU] FireRust 2x|Vanilla|Wiped 15/10 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [EU] FireRust 2x|Vanilla|Wiped 15/10?
The same operator most likely runs [EU] FireRust 2x|Vanilla|Wiped 15/10 and the 4 other servers we track that also publish a firerust.com hostname.
Which Rust Server Score filters and lists feature [EU] FireRust 2x|Vanilla|Wiped 15/10?
Rust Server Score lists that include [EU] FireRust 2x|Vanilla|Wiped 15/10: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
What settings and rules apply on [EU] FireRust 2x|Vanilla|Wiped 15/10?
Going by its name, [EU] FireRust 2x|Vanilla|Wiped 15/10 runs 2x gather. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] FireRust 2x|Vanilla|Wiped 15/10 uses?
A procedural map of size 4,250 and seed 1866191017, generated by the game, is what [EU] FireRust 2x|Vanilla|Wiped 15/10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [EU] FireRust 2x|Vanilla|Wiped 15/10?
To connect, start Rust, press F1, and type client.connect 162.55.236.48:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.firerust.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).