On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 3
Rank#4,576top 21% · #1608 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,576 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
65/ 100
C+
Slows down under load at times: 39 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 272 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
14d 16hThu 12 Nov, 14:11 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
42d 16hThu 10 Dec, 14:11 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 14:11 UTC13d ago
2
–
running
0
Thu 1 Oct, 18:41 UTCFW27d ago
1
✓ held half
13.8 days
0
Thu 17 Sep, 14:11 UTC41d ago
2
halved by day 1
14.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 30+ · 10x · biweekly · 2 on average
3 / 50
Quick answers
from the figures on this page
About the server
Which region is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 based in?
In Europe, according to its own listing, sits [EU] FireRust 10x|PVE|5Max|Wiped 15/10, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 162.55.236.48:28045.
How reliable is [EU] FireRust 10x|PVE|5Max|Wiped 15/10, and is it up?
The server is up: [EU] FireRust 10x|PVE|5Max|Wiped 15/10 is online now. The uptime it reports puts the last restart at about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 run?
It never fell below 31 server fps in the last 48 hours, averaging 39. Buildings, deployables and everything else in the world added up to as many as 140,455 entities. Up to 5,935 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] FireRust 10x|PVE|5Max|Wiped 15/10 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 wipe, and how often?
The wipe rhythm on [EU] FireRust 10x|PVE|5Max|Wiped 15/10 is every 4 weeks on Thursday at 14:11 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 13 days 7 hours. A fortnightly wipe schedule appears in its tags.
What happens on [EU] FireRust 10x|PVE|5Max|Wiped 15/10 when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
Where does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 sit among Rust servers?
In Europe, [EU] FireRust 10x|PVE|5Max|Wiped 15/10 is #1,608, and overall it is #4,576 on player hours over the last seven days, in the top 21% of all ranked servers.
What does the population on [EU] FireRust 10x|PVE|5Max|Wiped 15/10 look like?
Right now, 0 players are on [EU] FireRust 10x|PVE|5Max|Wiped 15/10, which has 200 slots. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 2 players.
Lists and filters
What do [EU] FireRust 10x|PVE|5Max|Wiped 15/10's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts5 (Group limit): No team may go above 5; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser are the tags [EU] FireRust 10x|PVE|5Max|Wiped 15/10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU] FireRust 10x|PVE|5Max|Wiped 15/10?
The same operator most likely runs [EU] FireRust 10x|PVE|5Max|Wiped 15/10 and the 4 other servers we track that also publish a firerust.com hostname.
Which Rust Server Score filters and lists feature [EU] FireRust 10x|PVE|5Max|Wiped 15/10?
Rust Server Score lists that include [EU] FireRust 10x|PVE|5Max|Wiped 15/10: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Map and rules
What settings and rules apply on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?
The name of [EU] FireRust 10x|PVE|5Max|Wiped 15/10 points to a 10x gather rate. A group here can reach 5 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] FireRust 10x|PVE|5Max|Wiped 15/10 uses?
A procedural map of size 4,250 and seed 338121271, generated by the game, is what [EU] FireRust 10x|PVE|5Max|Wiped 15/10 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [EU] FireRust 10x|PVE|5Max|Wiped 15/10?
Enter client.connect 162.55.236.48:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.firerust.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts5
Group limitNo team may go above 5.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).