On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average1peak 6
Rank#3,550top 16% · #1323 in EU
Last wipe26d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,550 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 966 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 2hThu 5 Nov, 19:00 UTCFW
36d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:39 UTCFW26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] FireRust Primitive|Wiped 1/10 sit?
You'll see [EU] FireRust Primitive|Wiped 1/10 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 162.55.236.48:28055.
Is [EU] FireRust Primitive|Wiped 1/10 up, and how steady is its uptime?
The server is up: [EU] FireRust Primitive|Wiped 1/10 is online now. According to its reported uptime, the last restart was about 10 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [EU] FireRust Primitive|Wiped 1/10 run?
It never fell below 37 server fps in the last 48 hours, averaging 40. Up to 68,838 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,562 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [EU] FireRust Primitive|Wiped 1/10 on?
You will find [EU] FireRust Primitive|Wiped 1/10 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [EU] FireRust Primitive|Wiped 1/10 wipe, and how often?
The force wipe each month is the only wipe [EU] FireRust Primitive|Wiped 1/10 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 22 hours. The tags show a monthly wipe schedule.
What happens on [EU] FireRust Primitive|Wiped 1/10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 11 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [EU] FireRust Primitive|Wiped 1/10 sit among Rust servers?
Over the last seven days, [EU] FireRust Primitive|Wiped 1/10 has #3,550 for player hours, in the top 16% of all ranked servers and #1,323 in Europe.
What does the population on [EU] FireRust Primitive|Wiped 1/10 look like?
Right now, 0 players are on [EU] FireRust Primitive|Wiped 1/10, which has 200 slots. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 14:00 UTC, with an average of 5 players.
Tags
What do [EU] FireRust Primitive|Wiped 1/10's tags stand for?
You'll see [EU] FireRust Primitive|Wiped 1/10 tagged with gmprimitive (Game mode): Guns are gone in Primitive; bows, spears and melee remain; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU] FireRust Primitive|Wiped 1/10?
The same operator most likely runs [EU] FireRust Primitive|Wiped 1/10 and the 4 other servers we track that also publish a firerust.com hostname.
Which lists and filters on Rust Server Score show [EU] FireRust Primitive|Wiped 1/10?
Rust Server Score lists that include [EU] FireRust Primitive|Wiped 1/10: European Rust servers, graded, Primitive Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Primitive; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on [EU] FireRust Primitive|Wiped 1/10?
You will find no gather rate in the name of [EU] FireRust Primitive|Wiped 1/10. The default of 8 players applies as the group cap. primitive is the mode here, bows, spears and melee instead of guns. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[EU] FireRust Primitive|Wiped 1/10 runs which map?
[EU] FireRust Primitive|Wiped 1/10 runs a game-generated procedural map at size 3,500, seed 1829857362. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [EU] FireRust Primitive|Wiped 1/10?
Enter client.connect 162.55.236.48:28055 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.firerust.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,EU,gmprimitive,cs168909,ts8,^o
Game
gmprimitive
Game modeGuns are gone in Primitive; bows, spears and melee remain.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).