On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 5
Rank#3,655top 16% · #604 in NA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,655 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 71 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 602 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA, and #237 of the quad servers (top 29%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak8players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:07 UTCFW27d ago
8
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Purrgatory PVE|NO RAID|NO KILL|NO DECAY sit?
In North America, according to its own listing, sits Purrgatory PVE|NO RAID|NO KILL|NO DECAY, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 167.160.93.165:28015.
How dependable is Purrgatory PVE|NO RAID|NO KILL|NO DECAY, and is it online at the moment?
The server is up: Purrgatory PVE|NO RAID|NO KILL|NO DECAY is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Purrgatory PVE|NO RAID|NO KILL|NO DECAY smooth to play on?
The average over the last 48 hours was 71 server fps, and it never went below 3. Up to 125,472 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,896 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Purrgatory PVE|NO RAID|NO KILL|NO DECAY on?
The server Purrgatory PVE|NO RAID|NO KILL|NO DECAY is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Purrgatory PVE|NO RAID|NO KILL|NO DECAY wipe, and how often?
The force wipe each month is the only wipe Purrgatory PVE|NO RAID|NO KILL|NO DECAY takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 4 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
Recent wipes have peaked at 8 players on average. 30 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Purrgatory PVE|NO RAID|NO KILL|NO DECAY place in the wider field of Rust servers?
In North America, Purrgatory PVE|NO RAID|NO KILL|NO DECAY is #604, and overall it is #3,655 on player hours over the last seven days, in the top 16% of all ranked servers. It comes #237 among servers in the quad group.
How many players does Purrgatory PVE|NO RAID|NO KILL|NO DECAY usually have?
Right now, 0 players are on Purrgatory PVE|NO RAID|NO KILL|NO DECAY, which has 50 slots. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 00:00 UTC, with an average of 2 players.
Lists and filters
What do Purrgatory PVE|NO RAID|NO KILL|NO DECAY's tags stand for?
The game's browser takes its cue from the tags Purrgatory PVE|NO RAID|NO KILL|NO DECAY has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
These Rust Server Score lists count Purrgatory PVE|NO RAID|NO KILL|NO DECAY among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
The name of Purrgatory PVE|NO RAID|NO KILL|NO DECAY gives no gather rate. The cap on group size is 4 players (quad). You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Purrgatory PVE|NO RAID|NO KILL|NO DECAY runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Purrgatory PVE|NO RAID|NO KILL|NO DECAY runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
Enter client.connect 167.160.93.165:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).