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Every Rust server graded on real, live numbers. 82,372 players on the roll · 11,805 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 174.194.198.179:28115
Name of server

Magic Test Server

RegisterAbsentOffline
Region–
Address174.194.198.179:28115
Last checked40d ago
moddedcarbon
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,384no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
0 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 22 on average
24 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
11 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
6 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
6 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
3 / 100

Quick answers

from the figures on this page

Server details

Which region is Magic Test Server based in?

You'll find no region listed by Magic Test Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 174.194.198.179:28115.

How dependable is Magic Test Server, and is it online at the moment?

You cannot join now: Magic Test Server is offline, last seen 40 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 19 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Magic Test Server running?

Rust network protocol 2633 and build 164530 on Windows is what Magic Test Server runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Magic Test Server wipe, and how often?

The record holds too few of Magic Test Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 40 days 7 hours.

Player numbers

Where does Magic Test Server sit among Rust servers?

In the top – of all ranked servers, Magic Test Server sits at #15,384 for player hours over the last seven days.

How many players does Magic Test Server usually have?

Magic Test Server is offline at the moment; the last time it was seen was 40 days 1 hours ago.

Tags

What is meant by the tags on Magic Test Server?

The game's browser takes its cue from the tags Magic Test Server has set: gmprimitive (Game mode): Guns are gone in Primitive; bows, spears and melee remain; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): This runs on build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Magic Test Server?

These Rust Server Score lists count Magic Test Server among them: Modded Rust servers, graded and Primitive Rust servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

How is Magic Test Server set up, and what rules does it keep?

Nothing in the name of Magic Test Server states a gather rate. The group limit stays at the game's default of 8 players. primitive is the mode here, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Magic Test Server?

The game generates a procedural map for Magic Test Server.

Getting in

What is the way to join Magic Test Server?

Enter client.connect 174.194.198.179:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^z,^y

Game

gmprimitive
Game mode Guns are gone in Primitive; bows, spears and melee remain.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build This runs on build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.