Working its way up from the back of the class: #16,882 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,410 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Cricklewood Rust Server puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 184.148.113.142:28015.
How dependable is Cricklewood Rust Server, and is it online at the moment?
At this moment, Cricklewood Rust Server is offline; the last time it was seen was 29 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 29 September 2026.
What Rust version is Cricklewood Rust Server on?
You will find Cricklewood Rust Server on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Cricklewood Rust Server wipe its map?
the force wipe gives the basis for estimating Cricklewood Rust Server's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 43 days 21 hours. Its tags record that it wipes monthly.
Player count
Where does Cricklewood Rust Server place in the wider field of Rust servers?
In North America, Cricklewood Rust Server is #1,695, and overall it is #16,882 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on Cricklewood Rust Server look like?
Cricklewood Rust Server is offline at the moment; the last time it was seen was 29 days 11 hours ago.
Lists and filters
What do Cricklewood Rust Server's tags stand for?
The game's browser takes its cue from the tags Cricklewood Rust Server has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Cricklewood Rust Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Cricklewood Rust Server: Rust tutorial servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Cricklewood Rust Server enforce, and what are its settings?
Nothing in the name of Cricklewood Rust Server states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Cricklewood Rust Server uses?
Cricklewood Rust Server runs a game-generated procedural map at size 4,000, seed 1525440232. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Cricklewood Rust Server?
Enter client.connect 184.148.113.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^z,^y,^m,NA,^t,^p,gmvanilla,cs165217,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).