On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,289top 69%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,289 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 171 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 496 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Wed 14 OctFri 18 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 11:50 UTC15d ago
2
–
running
0
Fri 18 Sep, 07:15 UTC41d ago
10
–
26.2 days
2
Thu 17 Sep, 07:13 UTC42d ago
10
–
1 days
0
Wed 16 Sep, 13:18 UTC43d ago
10
–
0.7 days
0
Mon 14 Sep, 12:21 UTC45d ago
2
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of СИБИРЬ ПРИМИТИВ #1 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.28:35500.
How reliable is СИБИРЬ ПРИМИТИВ #1, and is it up?
Right now, СИБИРЬ ПРИМИТИВ #1 is online. According to its reported uptime, the last restart was about 2 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does СИБИРЬ ПРИМИТИВ #1 perform well?
It never fell below 143 server fps in the last 48 hours, averaging 171. Up to 79,492 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,835 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is СИБИРЬ ПРИМИТИВ #1 running?
The server СИБИРЬ ПРИМИТИВ #1 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does СИБИРЬ ПРИМИТИВ #1 wipe its map?
There is no next wipe to predict on СИБИРЬ ПРИМИТИВ #1, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 15 days 5 hours.
What should you expect from wipe day on СИБИРЬ ПРИМИТИВ #1?
Across its recent wipes, the busiest moments averaged 7 players. Peak numbers came 2 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
What position does СИБИРЬ ПРИМИТИВ #1 hold in the rankings?
In the top 69% of all ranked servers, СИБИРЬ ПРИМИТИВ #1 sits at #15,289 for player hours over the last seven days.
How many players does СИБИРЬ ПРИМИТИВ #1 usually have?
With 100 slots available, СИБИРЬ ПРИМИТИВ #1 currently has 0 players. For the last seven days, the average number of players was 0.
Tags and filters
What is meant by the tags on СИБИРЬ ПРИМИТИВ #1?
You'll see СИБИРЬ ПРИМИТИВ #1 tagged with gmprimitive (Game mode): Guns are gone in Primitive; bows, spears and melee remain; mp100 (Max players): Its slot count is 100; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show СИБИРЬ ПРИМИТИВ #1?
These Rust Server Score lists count СИБИРЬ ПРИМИТИВ #1 among them: European Rust servers, graded, Modded Rust servers, graded and Primitive Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on СИБИРЬ ПРИМИТИВ #1?
The name of СИБИРЬ ПРИМИТИВ #1 gives no gather rate. The limit for a group is 10 players. You get primitive here, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
СИБИРЬ ПРИМИТИВ #1 runs which map?
СИБИРЬ ПРИМИТИВ #1 runs a game-generated procedural map at size 3,700, seed 923793624. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto СИБИРЬ ПРИМИТИВ #1?
To connect, start Rust, press F1, and type client.connect 185.189.255.28:35500. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmprimitive,cs168909,ts10,^o^z
Game
gmprimitive
Game modeGuns are gone in Primitive; bows, spears and melee remain.
mp100
Max playersIts slot count is 100.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).