On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average0peak 2
Rank#10,590top 48%
Last wipe24d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,590 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
94/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Chori & Wine PVE | La Venganza de Nipur based in?
You'll find no region listed by Chori & Wine PVE | La Venganza de Nipur. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 190.174.116.91:28015.
How dependable is Chori & Wine PVE | La Venganza de Nipur, and is it online at the moment?
You can join now: Chori & Wine PVE | La Venganza de Nipur is online. The uptime it reports puts the last restart at about 6 days 9 hours ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours. The first sighting by Rust Server Score was on 26 October 2026.
Does Chori & Wine PVE | La Venganza de Nipur perform well?
The average over the last 48 hours was 56 server fps, and it never went below 43. At its peak, it held 109,516 entities, including buildings, deployables and all else in the world. At its highest, it used 5,194 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Chori & Wine PVE | La Venganza de Nipur on?
The server Chori & Wine PVE | La Venganza de Nipur is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Chori & Wine PVE | La Venganza de Nipur wipe its map?
The next wipe on Chori & Wine PVE | La Venganza de Nipur is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 24 days 13 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
Where does Chori & Wine PVE | La Venganza de Nipur sit among Rust servers?
Over the last seven days, Chori & Wine PVE | La Venganza de Nipur has #10,590 for player hours, in the top 48% of all ranked servers.
Is Chori & Wine PVE | La Venganza de Nipur a busy server?
Right now, 0 players are on Chori & Wine PVE | La Venganza de Nipur, which has 25 slots. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 15:00 UTC, with 1 players.
Lists and filters
How should you read the tags on Chori & Wine PVE | La Venganza de Nipur?
gmvanilla (Game mode): You play vanilla survival here; mp25 (Max players): Its slot count is 25; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Chori & Wine PVE | La Venganza de Nipur publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Chori & Wine PVE | La Venganza de Nipur?
Rust Server Score lists that include Chori & Wine PVE | La Venganza de Nipur: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does Chori & Wine PVE | La Venganza de Nipur enforce, and what are its settings?
Nothing in the name of Chori & Wine PVE | La Venganza de Nipur states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Chori & Wine PVE | La Venganza de Nipur?
A procedural map of size 4,250 and seed 1393735046, generated by the game, is what Chori & Wine PVE | La Venganza de Nipur runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Chori & Wine PVE | La Venganza de Nipur?
Enter client.connect 190.174.116.91:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/7U585Ew8TJ.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp25
Max playersIts slot count is 25.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).