Working its way up from the back of the class: #13,858 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 9,149 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Chori & Wine PVE | La Venganza de Nipur?
You'll find no region listed by Chori & Wine PVE | La Venganza de Nipur. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 190.174.147.183:28015.
How reliable is Chori & Wine PVE | La Venganza de Nipur, and is it up?
You cannot join now: Chori & Wine PVE | La Venganza de Nipur is offline, last seen 11 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 14 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Chori & Wine PVE | La Venganza de Nipur running?
The server Chori & Wine PVE | La Venganza de Nipur is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Chori & Wine PVE | La Venganza de Nipur reset?
The estimate for Chori & Wine PVE | La Venganza de Nipur's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 25 days 3 hours. Its tags list a monthly wipe schedule.
Player numbers
What position does Chori & Wine PVE | La Venganza de Nipur hold in the rankings?
Over the last seven days, Chori & Wine PVE | La Venganza de Nipur has #13,858 for player hours, in the top 63% of all ranked servers.
What does the population on Chori & Wine PVE | La Venganza de Nipur look like?
It has been 11 days 2 hours since Chori & Wine PVE | La Venganza de Nipur was last seen, and it is offline right now.
Tags and filters
How should you read the tags on Chori & Wine PVE | La Venganza de Nipur?
You'll see Chori & Wine PVE | La Venganza de Nipur tagged with gmvanilla (Game mode): You play vanilla survival here; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Chori & Wine PVE | La Venganza de Nipur appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Chori & Wine PVE | La Venganza de Nipur: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Chori & Wine PVE | La Venganza de Nipur enforce, and what are its settings?
The name of Chori & Wine PVE | La Venganza de Nipur gives no gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Chori & Wine PVE | La Venganza de Nipur?
Chori & Wine PVE | La Venganza de Nipur runs a game-generated procedural map at size 4,250, seed 1393735046. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Chori & Wine PVE | La Venganza de Nipur?
To connect, start Rust, press F1, and type client.connect 190.174.147.183:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/7U585Ew8TJ.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp25
Max playersThe server holds 25 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).