On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average0peak 1
Rank#12,757top 57%
Last wipe24d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours
43/ 100
F
Working its way up from the back of the class: #12,757 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 8,231 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Chori & Wine PVE | La Venganza de Nipur sit?
Chori & Wine PVE | La Venganza de Nipur leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 190.174.154.148:28015.
How reliable is Chori & Wine PVE | La Venganza de Nipur, and is it up?
At this moment, Chori & Wine PVE | La Venganza de Nipur is offline; the last time it was seen was 6 days 7 hours ago. It was up 13% of the time over the last 7 full days, 22 of 168 hours. The first sighting by Rust Server Score was on 18 October 2026.
What Rust version is Chori & Wine PVE | La Venganza de Nipur on?
You will find Chori & Wine PVE | La Venganza de Nipur on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Chori & Wine PVE | La Venganza de Nipur wipe, and how often?
The estimate for Chori & Wine PVE | La Venganza de Nipur's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 24 days 7 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player count
Where does Chori & Wine PVE | La Venganza de Nipur sit among Rust servers?
Over the last seven days, Chori & Wine PVE | La Venganza de Nipur has #12,757 for player hours, in the top 57% of all ranked servers.
What does the population on Chori & Wine PVE | La Venganza de Nipur look like?
Chori & Wine PVE | La Venganza de Nipur is offline at the moment; the last time it was seen was 6 days 7 hours ago. Averaging 0 players over seven days, it peaked at 1.
Tags
What do Chori & Wine PVE | La Venganza de Nipur's tags stand for?
You'll see Chori & Wine PVE | La Venganza de Nipur tagged with gmvanilla (Game mode): Survival, vanilla style; mp25 (Max players): Its slot count is 25; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Chori & Wine PVE | La Venganza de Nipur?
These Rust Server Score lists count Chori & Wine PVE | La Venganza de Nipur among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does Chori & Wine PVE | La Venganza de Nipur enforce, and what are its settings?
You will find no gather rate in the name of Chori & Wine PVE | La Venganza de Nipur. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Chori & Wine PVE | La Venganza de Nipur runs which map?
Chori & Wine PVE | La Venganza de Nipur runs a game-generated procedural map at size 4,250, seed 1393735046. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to Chori & Wine PVE | La Venganza de Nipur?
To connect, start Rust, press F1, and type client.connect 190.174.154.148:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/7U585Ew8TJ.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp25
Max playersIts slot count is 25.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).