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Every Rust server graded on real, live numbers. 39,834 players on the roll · 11,696 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 191.101.233.112:28015
Name of server

The Crucible |US|PvE

RegisterPresentOnline
RegionNA
Address191.101.233.112:28015
Last checked8m ago
monthly wipes vanillaoxidepve
Launch Rust and join Website
Overall grade

Getting there

59 out of 100, the average of 5 subjects

Players now 3/ 120 2% full
7-day average2peak 9
Rank#2,508top 11% · #403 in NA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 2 of 120 on average. Plenty of space to grow.
Standingrank on player hours 89/ 100 Holds a respectable place: #2,508 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 58/ 100 Slows down under load at times: 35 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 93 places this week.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246803:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  • 7d 16hThu 5 Nov, 19:00 UTCFW
  • 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 11 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
80 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
42 / 200
Rusty Spoons PvE | no raiding / stealing / killing
NA · groups of 10+ · monthly · 13 on average
24 / 100
MadRust PVE - Get Achievements
NA · groups of 8+ · monthly · 12 on average
11 / 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 11 on average
7 / 150
Stillwater Shores PVE | PVP
NA · groups of 30+ · monthly · 6 on average
8 / 100

Quick answers

from the figures on this page

Server details

In what location does The Crucible |US|PvE sit?

You'll see The Crucible |US|PvE listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 191.101.233.112:28015 is the address to use.

How dependable is The Crucible |US|PvE, and is it online at the moment?

You can join now: The Crucible |US|PvE is online. About 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does The Crucible |US|PvE run?

The average over the last 48 hours was 35 server fps, and it never went below 3. At its peak, it held 107,469 entities, including buildings, deployables and all else in the world. Up to 2,822 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does The Crucible |US|PvE sit?

The server The Crucible |US|PvE is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does The Crucible |US|PvE wipe, and how often?

The force wipe each month is the only wipe The Crucible |US|PvE takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 7 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on The Crucible |US|PvE?

The average peak on its recent wipes was 11 players. The crowd on the latest wipe was largest 7 hours after it began.

Population

Where does The Crucible |US|PvE sit among Rust servers?

Over the last seven days, The Crucible |US|PvE has #2,508 for player hours, in the top 11% of all ranked servers and #403 in North America.

What does the population on The Crucible |US|PvE look like?

With 120 slots available, The Crucible |US|PvE currently has 3 players. The seven-day average is 2 players, with a peak of 9. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 4 players.

Tags

What is meant by the tags on The Crucible |US|PvE?

The game's browser takes its cue from the tags The Crucible |US|PvE has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp120 (Max players): Its slot count is 120; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature The Crucible |US|PvE?

Rust Server Score lists that include The Crucible |US|PvE: Best community servers, graded, Rust PvE servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is The Crucible |US|PvE set up, and what rules does it keep?

Nothing in the name of The Crucible |US|PvE states a gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

The Crucible |US|PvE runs which map?

The game generates the procedural map on The Crucible |US|PvE at size 4,000 with seed 863951188. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Connecting

How should you connect to The Crucible |US|PvE?

To connect, start Rust, press F1, and type client.connect 191.101.233.112:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/6J6jqbKyns.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp120
Max players Its slot count is 120.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.