On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 10
Rank#4,753top 21%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,753 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 118 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 1,329 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····WW
WWWWWWW
WWWWWWW
WWWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 01:16 UTC3h ago
–
–
–
0
Wed 28 Oct, 01:16 UTC1d ago
–
–
–
0
Tue 27 Oct, 01:16 UTC2d ago
–
–
–
0
Mon 26 Oct, 01:16 UTC3d ago
–
–
–
2
Sun 25 Oct, 01:16 UTC4d ago
–
–
–
0
Sat 24 Oct, 01:16 UTC5d ago
–
–
–
0
Fri 23 Oct, 01:16 UTC6d ago
–
–
–
0
Thu 22 Oct, 01:16 UTC7d ago
–
–
–
0
Wed 21 Oct, 01:16 UTC8d ago
–
–
–
0
Tue 20 Oct, 01:16 UTC9d ago
–
–
–
0
Mon 19 Oct, 01:16 UTC10d ago
–
–
–
0
Sun 18 Oct, 01:16 UTC11d ago
–
–
–
0
Sat 17 Oct, 01:16 UTC12d ago
–
–
–
0
Fri 16 Oct, 01:16 UTC13d ago
–
–
–
0
Thu 15 Oct, 01:16 UTC14d ago
–
–
–
0
Wed 14 Oct, 01:16 UTC15d ago
–
–
–
0
Tue 13 Oct, 01:16 UTC16d ago
–
–
–
0
Mon 12 Oct, 01:16 UTC17d ago
–
–
–
0
Sun 11 Oct, 01:16 UTC18d ago
–
–
–
0
Sat 10 Oct, 01:16 UTC19d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for RAID SIMULATOR[Viking]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 194.226.49.77:28015 is the address to use.
Is RAID SIMULATOR[Viking] up, and how steady is its uptime?
You can join now: RAID SIMULATOR[Viking] is online. About 1 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does RAID SIMULATOR[Viking] run?
It never fell below 117 server fps in the last 48 hours, averaging 118. Buildings, deployables and everything else in the world added up to as many as 46,047 entities. Up to 2,301 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is RAID SIMULATOR[Viking] running?
The server RAID SIMULATOR[Viking] is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does RAID SIMULATOR[Viking] wipe, and how often?
No resets count as wipes on RAID SIMULATOR[Viking], because the world is remade every few hours and no schedule is kept.
Player count
Where does RAID SIMULATOR[Viking] sit among Rust servers?
In the top 21% of all ranked servers, RAID SIMULATOR[Viking] sits at #4,753 for player hours over the last seven days.
Is RAID SIMULATOR[Viking] a busy server?
With 100 slots available, RAID SIMULATOR[Viking] currently has 0 players. It peaked at 10 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 06:00 UTC, with 4 players.
Tags and filters
How should you read the tags on RAID SIMULATOR[Viking]?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags RAID SIMULATOR[Viking] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RAID SIMULATOR[Viking]?
Rust Server Score lists that include RAID SIMULATOR[Viking]: Modded Rust servers, graded and Rust combat training servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which rules does RAID SIMULATOR[Viking] enforce, and what are its settings?
Nothing in the name of RAID SIMULATOR[Viking] states a gather rate. The default of 8 players applies as the group cap. You get minigames & battle royale here, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
RAID SIMULATOR[Viking] runs which map?
A procedural map of size 3,500 and seed 1337, generated by the game, is what RAID SIMULATOR[Viking] runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How should you connect to RAID SIMULATOR[Viking]?
Enter client.connect 194.226.49.77:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is http://viking.gamestores.app/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).