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Every Rust server graded on real, live numbers. 33,162 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 195.60.166.227:29015
Name of server

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

RegisterPresentOnline
Region–
Address195.60.166.227:29015
Last checked10m ago
100x weekly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 2/ 101 2% full
7-day average2peak 11
Rank#2,087top 9%
Last wipe5d agoweekly schedule
Next wipe1d 8hFri 30 Oct, 14:38 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 2 of 101 on average. Plenty of space to grow.
Standingrank on player hours 91/ 100 Well up the rankings: #2,087 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 40/ 100 Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago 51/ 100 Moving up: up 28 places this week.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 1d 8h. Every Friday at 14:38 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak24players, last three wipes
crowd held40%else halves by day 5

Coming wipes

  • 1d 8hFri 30 Oct, 14:38 UTC
  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 8d 8hFri 6 Nov, 14:38 UTC
  • 15d 8hFri 13 Nov, 14:38 UTC
  • 22d 8hFri 20 Nov, 14:38 UTC
  • 29d 8hFri 27 Nov, 14:38 UTC
  • 35d 12hThu 3 Dec, 19:00 UTCFW
  • 36d 8hFri 4 Dec, 14:38 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC5d ago 11 – running 3
Fri 16 Oct, 13:46 UTC12d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 13:49 UTC19d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 18:03 UTC FW27d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC33d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC40d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RGN 100x PvE [Events|Purge|Zombies|SkillTree]
EU · groups of 8+ · 100x · weekly · 2 on average
0 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
4 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
4 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
groups of 8+ · 100000x · weekly · 4 on average
2 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
EU · groups of 8+ · 100000x · weekly · 4 on average
2 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
1 / 100

Quick answers

from the figures on this page

Server facts

Which region is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] based in?

No region is published for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 195.60.166.227:29015.

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?

The server is up: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is online now. The uptime it reports puts the last restart at about 4 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] perform well?

The average over the last 48 hours was 30 server fps, and it never went below 30. Buildings, deployables and everything else in the world added up to as many as 168,296 entities. At its highest, it used 5,295 MB of memory. Players feel lag when fps drops and entities pile up.

Which Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] reset?

Wipes come every Friday at 14:38 UTC on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Expect the next wipe on Friday 30 October at 14:38 UTC. 5 days 15 hours have passed since this world was made. Its tags state that it wipes weekly.

What happens on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?

Across its recent wipes, the busiest moments averaged 24 players. 44 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 40% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.

Population

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] place in the wider field of Rust servers?

Over the last seven days, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] has #2,087 for player hours, in the top 9% of all ranked servers.

How many players does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] usually have?

Right now, 2 players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. Averaging 2 players over seven days, it peaked at 11. The highest average in the last 48 hours came at 14:00 UTC, with 6 players.

Tags and filters

How should you read the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The game's browser takes its cue from the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp101 (Max players): Its slot count is 101; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^r (Roleplay): This server is for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Rust Server Score lists that include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server rules

How is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] set up, and what rules does it keep?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sets gather at 100x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] uses?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map at size 5,000, seed 677322. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 195.60.166.227:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp101
Max players Its slot count is 101.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly A wipe happens every week.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.