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Every Rust server graded on real, live numbers. 60,289 players on the roll · 11,750 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 195.60.167.77:29015
Name of server

Pookie's Playground PVE! Monthly!

RegisterPresentOnline
Region–
Address195.60.167.77:29015
Last checked10m ago
monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

58 out of 100, the average of 5 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 300 0% full
7-day average0peak 1
Rank#13,539top 61%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,539 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 99/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 56/ 100 Moving up: up 1,691 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 52 on average
60 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 50 on average
73 / 300
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
42 / 200
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
23 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 36 on average
21 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
42 / 100

Quick answers

from the figures on this page

About the server

In what location does Pookie's Playground PVE! Monthly! sit?

You'll find no region listed by Pookie's Playground PVE! Monthly!. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 195.60.167.77:29015.

How dependable is Pookie's Playground PVE! Monthly!, and is it online at the moment?

You can join now: Pookie's Playground PVE! Monthly! is online. The uptime it reports puts the last restart at about 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is Pookie's Playground PVE! Monthly! smooth to play on?

The average over the last 48 hours was 60 server fps, and it never went below 48. At its peak, it held 126,405 entities, including buildings, deployables and all else in the world. At its highest, it used 4,372 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Pookie's Playground PVE! Monthly! sit?

The server Pookie's Playground PVE! Monthly! is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Pookie's Playground PVE! Monthly! wipe its map?

Once a month, Pookie's Playground PVE! Monthly! wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 2 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on Pookie's Playground PVE! Monthly!?

Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 1 hours into the latest wipe.

Population

What position does Pookie's Playground PVE! Monthly! hold in the rankings?

In the top 61% of all ranked servers, Pookie's Playground PVE! Monthly! sits at #13,539 for player hours over the last seven days.

What does the population on Pookie's Playground PVE! Monthly! look like?

With 300 slots available, Pookie's Playground PVE! Monthly! currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.

Tags

What do Pookie's Playground PVE! Monthly!'s tags stand for?

You'll see Pookie's Playground PVE! Monthly! tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): 300 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Pookie's Playground PVE! Monthly! appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Pookie's Playground PVE! Monthly!: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

How is Pookie's Playground PVE! Monthly! set up, and what rules does it keep?

Nothing in the name of Pookie's Playground PVE! Monthly! states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Pookie's Playground PVE! Monthly! uses?

A procedural map of size 4,500 and seed 980438657, generated by the game, is what Pookie's Playground PVE! Monthly! runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Pookie's Playground PVE! Monthly!?

To connect, start Rust, press F1, and type client.connect 195.60.167.77:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/CqYHrfvs.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp300
Max players 300 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.