On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 3
Rank#5,651top 25%
Last wipe10h agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,651 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,203 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, and #348 of the quad servers (top 42%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
·······
·······
·······
···W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
usual gap35 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 09:32 UTC10h ago
–
–
running
0
Thu 24 Sep, 10:46 UTC35d ago
2
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Facepunch Staging Procgen 3.5k based in?
You'll find no region listed by Facepunch Staging Procgen 3.5k. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 198.244.177.77:28022.
How reliable is Facepunch Staging Procgen 3.5k, and is it up?
The server is up: Facepunch Staging Procgen 3.5k is online now. The uptime it reports puts the last restart at about 9 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Facepunch Staging Procgen 3.5k run?
The average over the last 48 hours was 58 server fps, and it never went below 24. Up to 69,000 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,733 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Facepunch Staging Procgen 3.5k on?
Rust network protocol 2636 and build 169626 on Windows is what Facepunch Staging Procgen 3.5k runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Facepunch Staging Procgen 3.5k wipe its map?
Wipes come every 5 weeks on Thursday at 09:32 UTC on Facepunch Staging Procgen 3.5k. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 10 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Facepunch Staging Procgen 3.5k?
Across its recent wipes, the busiest moments averaged 2 players. 18 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 9 in the wipes where it did not hold.
Population
Where does Facepunch Staging Procgen 3.5k place in the wider field of Rust servers?
In the top 25% of all ranked servers, Facepunch Staging Procgen 3.5k sits at #5,651 for player hours over the last seven days. In the quad group, it ranks #348.
What does the population on Facepunch Staging Procgen 3.5k look like?
With 500 slots available, Facepunch Staging Procgen 3.5k currently has 0 players. It peaked at 3 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 16:00 UTC, with an average of 2 players.
Tags
What is meant by the tags on Facepunch Staging Procgen 3.5k?
You'll see Facepunch Staging Procgen 3.5k tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmsoftcore (Game mode): This is softcore, the easier option; mp500 (Max players): 500 slots are available; ts4 (Group limit): No team may go above 4; v2636 (Protocol): To get in, your game needs to be on the same version: the protocol is 2636; cs169626 (Build): Build number: 169626; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; sc3 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates Facepunch Staging Procgen 3.5k?
A playrust.com hostname is published by Facepunch Staging Procgen 3.5k and by 124 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show Facepunch Staging Procgen 3.5k?
These Rust Server Score lists count Facepunch Staging Procgen 3.5k among them: Official Rust servers, graded. These filters bring it up on the server list: Type: No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.
Rules and settings
Which rules does Facepunch Staging Procgen 3.5k enforce, and what are its settings?
Nothing in the name of Facepunch Staging Procgen 3.5k states a gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. The in-game Official tab of Rust includes it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Facepunch Staging Procgen 3.5k?
The game generates the procedural map on Facepunch Staging Procgen 3.5k at size 3,500 with seed 9090123. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Facepunch Staging Procgen 3.5k?
To connect, start Rust, press F1, and type client.connect 198.244.177.77:28022. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2636,^m,gmsoftcore,cs169626,sc3,ts4
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp500
Max players500 slots are available.
ts4
Group limitNo team may go above 4.
v2636
ProtocolTo get in, your game needs to be on the same version: the protocol is 2636.
cs169626
BuildBuild number: 169626.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Other
sc3
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).