Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,618 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·WWW···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:47 UTC28d ago
0
–
running
0
Thu 1 Oct, 07:19 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 23:14 UTC28d ago
1
–
0.3 days
1
Wed 30 Sep, 17:03 UTC29d ago
2
–
0.3 days
0
Wed 30 Sep, 09:33 UTC29d ago
2
–
0.3 days
0
Wed 30 Sep, 02:33 UTC29d ago
2
–
0.3 days
0
Tue 29 Sep, 20:29 UTC30d ago
2
–
0.3 days
0
Tue 29 Sep, 13:51 UTC30d ago
2
–
0.3 days
0
Tue 29 Sep, 07:08 UTC30d ago
2
–
0.3 days
0
Tue 29 Sep, 00:08 UTC30d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - SEA Long Preview Server (Map #3)?
You won't find a region tag on Rustoria.co - SEA Long Preview Server (Map #3), but its name indicates Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 2.28.128.93:28010 is the address to use.
How dependable is Rustoria.co - SEA Long Preview Server (Map #3), and is it online at the moment?
At this moment, Rustoria.co - SEA Long Preview Server (Map #3) is offline; the last time it was seen was 28 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Rustoria.co - SEA Long Preview Server (Map #3) sit?
Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - SEA Long Preview Server (Map #3) runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rustoria.co - SEA Long Preview Server (Map #3) wipe, and how often?
Rustoria.co - SEA Long Preview Server (Map #3) wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 28 days 8 hours.
What happens on Rustoria.co - SEA Long Preview Server (Map #3) when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Population
Where does Rustoria.co - SEA Long Preview Server (Map #3) sit among Rust servers?
Over the last seven days, Rustoria.co - SEA Long Preview Server (Map #3) has #16,084 for player hours, in the top 69% of all ranked servers.
Is Rustoria.co - SEA Long Preview Server (Map #3) a busy server?
The last sighting of Rustoria.co - SEA Long Preview Server (Map #3) was 28 days 4 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Rustoria.co - SEA Long Preview Server (Map #3)?
You'll see Rustoria.co - SEA Long Preview Server (Map #3) tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Design and practise your bases here; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rustoria.co - SEA Long Preview Server (Map #3)?
Rust Server Score lists that include Rustoria.co - SEA Long Preview Server (Map #3): Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
How is Rustoria.co - SEA Long Preview Server (Map #3) set up, and what rules does it keep?
The name of Rustoria.co - SEA Long Preview Server (Map #3) gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rustoria.co - SEA Long Preview Server (Map #3)?
The game generates the procedural map on Rustoria.co - SEA Long Preview Server (Map #3) at size 4,250 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How do you get onto Rustoria.co - SEA Long Preview Server (Map #3)?
To connect, start Rust, press F1, and type client.connect 2.28.128.93:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166493
BuildThe game build is 166493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverDesign and practise your bases here.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).