Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 664 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:50 UTC27d ago
0
–
running
0
Thu 1 Oct, 07:21 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 23:16 UTC28d ago
1
–
0.3 days
0
Wed 30 Sep, 17:11 UTC28d ago
1
–
0.3 days
0
Wed 30 Sep, 09:30 UTC29d ago
1
–
0.3 days
0
Tue 29 Sep, 23:38 UTC29d ago
1
–
0.4 days
0
Tue 29 Sep, 17:15 UTC29d ago
1
–
0.3 days
0
Tue 29 Sep, 10:39 UTC30d ago
1
–
0.3 days
0
Tue 29 Sep, 02:06 UTC30d ago
0
–
0.4 days
0
Mon 28 Sep, 19:33 UTC30d ago
0
–
0.3 days
0
Mon 28 Sep, 11:49 UTC31d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustoria.co - SEA Long Preview Server (Map #2) sit?
The name of Rustoria.co - SEA Long Preview Server (Map #2) points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 2.28.143.162:28010.
How dependable is Rustoria.co - SEA Long Preview Server (Map #2), and is it online at the moment?
You cannot join now: Rustoria.co - SEA Long Preview Server (Map #2) is offline, last seen 27 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 28 September 2026.
What Rust version is Rustoria.co - SEA Long Preview Server (Map #2) on?
Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - SEA Long Preview Server (Map #2) runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rustoria.co - SEA Long Preview Server (Map #2) reset?
No next wipe can be predicted for Rustoria.co - SEA Long Preview Server (Map #2), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 23 hours.
What should you expect from wipe day on Rustoria.co - SEA Long Preview Server (Map #2)?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does Rustoria.co - SEA Long Preview Server (Map #2) place in the wider field of Rust servers?
In the top 69% of all ranked servers, Rustoria.co - SEA Long Preview Server (Map #2) sits at #16,084 for player hours over the last seven days.
How many players does Rustoria.co - SEA Long Preview Server (Map #2) usually have?
Rustoria.co - SEA Long Preview Server (Map #2) is offline at the moment; the last time it was seen was 27 days 19 hours ago.
Tags and filters
What is meant by the tags on Rustoria.co - SEA Long Preview Server (Map #2)?
You'll see Rustoria.co - SEA Long Preview Server (Map #2) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): Its slot count is 0; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166493 (Build): This runs on build 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Design and practise your bases here; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rustoria.co - SEA Long Preview Server (Map #2)?
Rust Server Score lists that include Rustoria.co - SEA Long Preview Server (Map #2): Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - SEA Long Preview Server (Map #2) enforce, and what are its settings?
You will find no gather rate in the name of Rustoria.co - SEA Long Preview Server (Map #2). The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rustoria.co - SEA Long Preview Server (Map #2) uses?
A procedural map of size 4,250 and seed 1337, generated by the game, is what Rustoria.co - SEA Long Preview Server (Map #2) runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Rustoria.co - SEA Long Preview Server (Map #2)?
To connect, start Rust, press F1, and type client.connect 2.28.143.162:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersIts slot count is 0.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166493
BuildThis runs on build 166493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverDesign and practise your bases here.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).