Holds a respectable place: #6,255 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
3/ 100
F
Lost ground: down 5,847 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (B−); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 69% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
In Asia, according to its own listing, sits 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 202.189.16.192:22222.
Is 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 up, and how steady is its uptime?
At this moment, 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 is offline; the last time it was seen was 7 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 17 October 2026.
Which Rust version is 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 running?
Rust network protocol 2634 and build 166494 on Windows is what 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 reset?
The record holds too few of 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 28 days 3 hours.
Player count
What position does 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 hold in the rankings?
In Asia, 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 is #379, and overall it is #6,255 on player hours over the last seven days, in the top 28% of all ranked servers.
What does the population on 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 look like?
The last sighting of 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 was 7 days 13 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
The game's browser takes its cue from the tags 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp123 (Max players): Its slot count is 123; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
2 other servers we track also use a rustyx.cn hostname, so they and 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 most likely share an operator.
Which Rust Server Score filters and lists feature 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
These Rust Server Score lists count 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.
Map and rules
How is 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 set up, and what rules does it keep?
You will find no gather rate in the name of 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器. With no change from the game default, groups take up to 8 players. You get softcore here, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 uses?
The game generates the procedural map on 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: 萌新首选.
Connecting
How do you get onto 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
To connect, start Rust, press F1, and type client.connect 202.189.16.192:22222. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=oTr2KHoFHAzWhbernnfJrtAmEH2Q6fHu&authKey=Dv9GFwoxFRSaBpZcEuyempmN0R3QjUiiRhbxmlF02sPWI3eeuhBroDmjiMFdIeB6&noverify=0&group_code=154575000.
Server tags
what each one means
Published asmp123,ptrak,$r?,v2634,^s,EA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp123
Max playersIts slot count is 123.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B−); momentum is the one to work on (F).