On the class lists: A− (85), with population over 48 hours and no performance mark.
Players now56/ 12346% full
7-day average55peak 70
Rank#326top 1% · #8 in EA
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
45/ 100
D
Room for more players: 55 of 123 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #326 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 75 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 771 places this week.
An excellent term.
Strongest in performance (A+); population is the one to work on (D).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 1% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 sit?
The EA tag on 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 202.189.16.89:22222.
How dependable is 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器, and is it online at the moment?
The server is up: 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 is online now. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 22 October 2026, Rust Server Score saw it for the first time.
Does 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 perform well?
It never fell below 36 server fps in the last 48 hours, averaging 75. Up to 395,753 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 14,735 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 sit?
The server 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 reset?
The record holds too few of 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 28 days 3 hours.
Player count
What position does 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 hold in the rankings?
In Asia, 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 is #8, and overall it is #326 on player hours over the last seven days, in the top 1% of all ranked servers.
What does the population on 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 look like?
【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 is showing 56 players right now, with 123 slots in total. The seven-day average is 55 players, with a peak of 70. The highest average in the last 48 hours came at 12:00 UTC, with 65 players.
Tags and filters
How should you read the tags on 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp123 (Max players): 123 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): In the server browser it appears under East Asia are the tags 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
A rustyx.cn hostname is published by 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 and by 2 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
Rust Server Score lists that include 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50; Average players: 50+ on average.
Map and rules
How is 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 set up, and what rules does it keep?
Nothing in the name of 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 states a gather rate. The default of 8 players applies as the group cap. softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 runs which map?
The game generates the procedural map on 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: 萌新首选.
Connecting
How do you get onto 【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器?
To connect, start Rust, press F1, and type client.connect 202.189.16.89:22222. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=oTr2KHoFHAzWhbernnfJrtAmEH2Q6fHu&authKey=Dv9GFwoxFRSaBpZcEuyempmN0R3QjUiiRhbxmlF02sPWI3eeuhBroDmjiMFdIeB6&noverify=0&group_code=154575000.
Server tags
what each one means
Published asmp123,ptrak,$r?,v2635,^s,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp123
Max players123 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
An excellent term. Strongest in performance (A+); population is the one to work on (D).