On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 6
Rank#4,919top 22% · #840 in NA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,919 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 421 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (B); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap16 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3
The first 48 hours of its last wipes
Thu 1 OctTue 15 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:19 UTCFW27d ago
3
–
running
2
Tue 15 Sep, 19:00 UTC43d ago
5
halved by day 3
16 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does MyMini - Minicopter Training + Racing + Heli Dogfight sit?
In North America, according to its own listing, sits MyMini - Minicopter Training + Racing + Heli Dogfight, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 209.50.51.152:28015.
Is MyMini - Minicopter Training + Racing + Heli Dogfight up, and how steady is its uptime?
The server is down: MyMini - Minicopter Training + Racing + Heli Dogfight is offline now, with the last sighting 2 days 5 hours ago. It was up 76% of the time over the last 7 full days, 128 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is MyMini - Minicopter Training + Racing + Heli Dogfight on?
Rust network protocol 2635 and build 168909 on Linux is what MyMini - Minicopter Training + Racing + Heli Dogfight runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does MyMini - Minicopter Training + Racing + Heli Dogfight reset?
There are too few wipes on record for MyMini - Minicopter Training + Racing + Heli Dogfight to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 27 days 19 hours.
What should you expect from wipe day on MyMini - Minicopter Training + Racing + Heli Dogfight?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 20 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
Where does MyMini - Minicopter Training + Racing + Heli Dogfight sit among Rust servers?
In North America, MyMini - Minicopter Training + Racing + Heli Dogfight is #840, and overall it is #4,919 on player hours over the last seven days, in the top 22% of all ranked servers.
How many players does MyMini - Minicopter Training + Racing + Heli Dogfight usually have?
It has been 2 days 5 hours since MyMini - Minicopter Training + Racing + Heli Dogfight was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 6.
Tags
What do MyMini - Minicopter Training + Racing + Heli Dogfight's tags stand for?
You'll see MyMini - Minicopter Training + Racing + Heli Dogfight tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, loot provided; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs MyMini - Minicopter Training + Racing + Heli Dogfight?
No other server we track uses the mymini.pro hostname that MyMini - Minicopter Training + Racing + Heli Dogfight publishes.
Which lists and filters on Rust Server Score show MyMini - Minicopter Training + Racing + Heli Dogfight?
Rust Server Score lists that include MyMini - Minicopter Training + Racing + Heli Dogfight: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on MyMini - Minicopter Training + Racing + Heli Dogfight?
Nothing in the name of MyMini - Minicopter Training + Racing + Heli Dogfight states a gather rate. With no change from the game default, groups take up to 8 players. minigames & battle royale is the mode here, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on MyMini - Minicopter Training + Racing + Heli Dogfight?
The game generates the procedural map on MyMini - Minicopter Training + Racing + Heli Dogfight at size 4,000 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to MyMini - Minicopter Training + Racing + Heli Dogfight?
Enter client.connect 209.50.51.152:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^e,^d,^i,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^d
Combat trainingPractise aim and PvP, loot provided.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B); wipes are the one to work on (F).