On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average0peak 3
Rank#6,099top 27%
Last wipe9d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,099 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 173 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 228 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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W······
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 17:02 UTC9d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does After Life HardCore Survival PVE sit?
No region is published for After Life HardCore Survival PVE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 212.73.137.7:28025.
How dependable is After Life HardCore Survival PVE, and is it online at the moment?
The server is up: After Life HardCore Survival PVE is online now. The uptime it reports puts the last restart at about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 14 October 2026.
How well does After Life HardCore Survival PVE run?
It never fell below 80 server fps in the last 48 hours, averaging 173. Up to 113,766 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,621 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does After Life HardCore Survival PVE sit?
You will find After Life HardCore Survival PVE on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does After Life HardCore Survival PVE reset?
The force wipe each month is the only wipe After Life HardCore Survival PVE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 9 days 22 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on After Life HardCore Survival PVE when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does After Life HardCore Survival PVE hold in the rankings?
In the top 27% of all ranked servers, After Life HardCore Survival PVE sits at #6,099 for player hours over the last seven days.
What does the population on After Life HardCore Survival PVE look like?
With 10 slots available, After Life HardCore Survival PVE currently has 1 players. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 13:00 UTC, with an average of 2 players.
Tags
How should you read the tags on After Life HardCore Survival PVE?
The game's browser takes its cue from the tags After Life HardCore Survival PVE has set: gmhardcore (Game mode): This is hardcore, the harsher option; mp10 (Max players): 10 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature After Life HardCore Survival PVE?
These Rust Server Score lists count After Life HardCore Survival PVE among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does After Life HardCore Survival PVE enforce, and what are its settings?
Nothing in the name of After Life HardCore Survival PVE states a gather rate. No group limit is published. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on After Life HardCore Survival PVE?
A procedural map of size 4,500, generated by the game, is what After Life HardCore Survival PVE runs. The name of the map reads: Custom Map.
Connecting
How should you connect to After Life HardCore Survival PVE?
To connect, start Rust, press F1, and type client.connect 212.73.137.7:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://srkhost.eu/.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^z,^y,^m,^p,gmhardcore,cs168909,ts0
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp10
Max players10 slots are available.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).