On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,510top 29% · #1027 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,510 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 117 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:09 UTCFW27d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct based in?
In North America, according to its own listing, sits SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 216.158.237.106:28000.
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct up, and how steady is its uptime?
The server is up: SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is online now. About 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 58. At its peak, it held 95,245 entities, including buildings, deployables and all else in the world. Up to 4,549 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct on?
Rust network protocol 2635 and build 168909 on Linux is what SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipe its map?
Once a month, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 5 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Across its recent wipes, the busiest moments averaged 5 players. 6 hours after the latest wipe began, the crowd hit its peak.
Population
Where does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct sit among Rust servers?
Over the last seven days, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct has #6,510 for player hours, in the top 29% of all ranked servers and #1,027 in North America.
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct a busy server?
With 50 slots available, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct currently has 0 players. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 05:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser are the tags SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
1 other server we track also publishes a sickrust.com hostname, as SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct does, so the same operator most likely runs them all.
Which lists and filters on Rust Server Score show SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Rust Server Score lists that include SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct set up, and what rules does it keep?
Nothing in the name of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct states a gather rate. The group limit stays at the game's default of 8 players. You get roleplay here, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct uses?
A procedural map of size 4,000 and seed 1337, generated by the game, is what SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: SickNation PVE/PVP.
How to join
What is the way to join SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
To connect, start Rust, press F1, and type client.connect 216.158.237.106:28000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://sick-nation.paynow.store/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).