On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now1/ 303% full
7-day average0peak 3
Rank#5,726top 26% · #944 in NA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,726 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 78 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
88/ 100
A−
Climbing fast: up 4,405 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:16 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PrimeCraze ZombieTown | PvE | Zombies | Events sit?
You'll see PrimeCraze ZombieTown | PvE | Zombies | Events listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 216.245.177.49:28015 is the address to use.
Is PrimeCraze ZombieTown | PvE | Zombies | Events up, and how steady is its uptime?
Right now, PrimeCraze ZombieTown | PvE | Zombies | Events is online. About 1 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 22 September 2026.
It averaged 78 server fps over the last 48 hours, with a low of 62. Up to 108,233 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,614 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does PrimeCraze ZombieTown | PvE | Zombies | Events sit?
You will find PrimeCraze ZombieTown | PvE | Zombies | Events on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does PrimeCraze ZombieTown | PvE | Zombies | Events wipe its map?
The force wipe each month is the only wipe PrimeCraze ZombieTown | PvE | Zombies | Events takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 18 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on PrimeCraze ZombieTown | PvE | Zombies | Events?
The average peak on its recent wipes was 2 players. 23 hours after the latest wipe began, the crowd hit its peak.
Population
Where does PrimeCraze ZombieTown | PvE | Zombies | Events sit among Rust servers?
In North America, PrimeCraze ZombieTown | PvE | Zombies | Events is #944, and overall it is #5,726 on player hours over the last seven days, in the top 26% of all ranked servers.
How many players does PrimeCraze ZombieTown | PvE | Zombies | Events usually have?
With 30 slots available, PrimeCraze ZombieTown | PvE | Zombies | Events currently has 1 players. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 3 players.
Lists and filters
How should you read the tags on PrimeCraze ZombieTown | PvE | Zombies | Events?
You'll see PrimeCraze ZombieTown | PvE | Zombies | Events tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts6 (Group limit): A team can hold 6 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does PrimeCraze ZombieTown | PvE | Zombies | Events appear in the Rust Server Score lists and filters?
Rust Server Score lists that include PrimeCraze ZombieTown | PvE | Zombies | Events: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does PrimeCraze ZombieTown | PvE | Zombies | Events enforce, and what are its settings?
Nothing in the name of PrimeCraze ZombieTown | PvE | Zombies | Events states a gather rate. A group here can reach 6 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map PrimeCraze ZombieTown | PvE | Zombies | Events uses?
PrimeCraze ZombieTown | PvE | Zombies | Events runs a game-generated procedural map at size 4,250, seed 1760108465. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto PrimeCraze ZombieTown | PvE | Zombies | Events?
Enter client.connect 216.245.177.49:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://primecrazezt.com.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts6
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersThe server holds 30 slots.
ts6
Group limitA team can hold 6 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).