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Every Rust server graded on real, live numbers. 63,000 players on the roll · 11,748 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 216.245.177.60:28015
Name of server

PrimeCraze ZombieTown PvE Zombies

RegisterAbsentOffline
RegionNA
Address216.245.177.60:28015
Last checked36d ago
monthly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Not there yet

24 out of 100, the average of 2 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,491top 69% · #1586 in NA
Last wipe55d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 18/ 100 Lost ground: down 9,831 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
18 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
12 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 34 on average
57 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
6 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
1 / 200

Quick answers

from the figures on this page

About the server

Which region is PrimeCraze ZombieTown PvE Zombies based in?

In North America, according to its own listing, sits PrimeCraze ZombieTown PvE Zombies, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 216.245.177.60:28015.

Is PrimeCraze ZombieTown PvE Zombies up, and how steady is its uptime?

You cannot join now: PrimeCraze ZombieTown PvE Zombies is offline, last seen 36 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is PrimeCraze ZombieTown PvE Zombies on?

You will find PrimeCraze ZombieTown PvE Zombies on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does PrimeCraze ZombieTown PvE Zombies reset?

The estimate for PrimeCraze ZombieTown PvE Zombies's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 55 days 17 hours. Its tags record that it wipes monthly.

Population

What position does PrimeCraze ZombieTown PvE Zombies hold in the rankings?

In North America, PrimeCraze ZombieTown PvE Zombies is #1,586, and overall it is #15,491 on player hours over the last seven days, in the top 69% of all ranked servers.

How many players does PrimeCraze ZombieTown PvE Zombies usually have?

PrimeCraze ZombieTown PvE Zombies is offline at the moment; the last time it was seen was 36 days 19 hours ago.

Lists and filters

How should you read the tags on PrimeCraze ZombieTown PvE Zombies?

The game's browser takes its cue from the tags PrimeCraze ZombieTown PvE Zombies has set: gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does PrimeCraze ZombieTown PvE Zombies appear in the Rust Server Score lists and filters?

These Rust Server Score lists count PrimeCraze ZombieTown PvE Zombies among them: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does PrimeCraze ZombieTown PvE Zombies enforce, and what are its settings?

The name of PrimeCraze ZombieTown PvE Zombies gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map PrimeCraze ZombieTown PvE Zombies uses?

The game generates the procedural map on PrimeCraze ZombieTown PvE Zombies at size 4,250 with seed 982227593. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto PrimeCraze ZombieTown PvE Zombies?

Enter client.connect 216.245.177.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://primecrazezt.com.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp30
Max players Its slot count is 30.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build This runs on build 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.