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Every Rust server graded on real, live numbers. 31,668 players on the roll · 11,619 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 23.230.3.29:28019
Name of server

Players vs Zombies! HARDCORE PVE

RegisterPresentOnline
RegionNA
Address23.230.3.29:28019
Last checked13m ago
monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

64 out of 100, the average of 5 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 1/ 69 1% full
7-day average1peak 4
Rank#4,079top 18% · #677 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 69 on average. Plenty of space to grow.
Standingrank on player hours 82/ 100 Holds a respectable place: #4,079 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 909 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
39 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
34 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
40 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
70 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
22 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
7 / 200

Quick answers

from the figures on this page

Server facts

Which region is Players vs Zombies! HARDCORE PVE based in?

The NA tag on Players vs Zombies! HARDCORE PVE puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 23.230.3.29:28019.

How dependable is Players vs Zombies! HARDCORE PVE, and is it online at the moment?

Right now, Players vs Zombies! HARDCORE PVE is online. About 7 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Is Players vs Zombies! HARDCORE PVE smooth to play on?

It averaged 70 server fps over the last 48 hours, with a low of 37. Buildings, deployables and everything else in the world added up to as many as 142,651 entities. Up to 3,808 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Players vs Zombies! HARDCORE PVE on?

You will find Players vs Zombies! HARDCORE PVE on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Players vs Zombies! HARDCORE PVE wipe its map?

The force wipe each month is the only wipe Players vs Zombies! HARDCORE PVE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 11 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on Players vs Zombies! HARDCORE PVE?

Across its recent wipes, the busiest moments averaged 5 players. 29 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Players vs Zombies! HARDCORE PVE sit among Rust servers?

In North America, Players vs Zombies! HARDCORE PVE is #677, and overall it is #4,079 on player hours over the last seven days, in the top 18% of all ranked servers.

Is Players vs Zombies! HARDCORE PVE a busy server?

Right now, 1 players are on Players vs Zombies! HARDCORE PVE, which has 69 slots. The seven-day average is 1 players, with a peak of 4. The highest average in the last 48 hours came at 00:00 UTC, with 2 players.

Tags

What do Players vs Zombies! HARDCORE PVE's tags stand for?

The game's browser takes its cue from the tags Players vs Zombies! HARDCORE PVE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp69 (Max players): Its slot count is 69; ts88 (Group limit): No team may go above 88; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Players vs Zombies! HARDCORE PVE?

Rust Server Score lists that include Players vs Zombies! HARDCORE PVE: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is Players vs Zombies! HARDCORE PVE set up, and what rules does it keep?

You will find no gather rate in the name of Players vs Zombies! HARDCORE PVE. The limit for a group is 88 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Players vs Zombies! HARDCORE PVE?

Players vs Zombies! HARDCORE PVE runs a game-generated procedural map at size 4,096, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Connecting

How do you get onto Players vs Zombies! HARDCORE PVE?

To connect, start Rust, press F1, and type client.connect 23.230.3.29:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://pvz.tebex.io/category/packages.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts88,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp69
Max players Its slot count is 69.
ts88
Group limit No team may go above 88.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.