Working its way up from the back of the class: #13,826 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 7,368 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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W·WWWW·
W·WWW··
W·WF···
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
usual gap1.2 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:05 UTCFW27d ago
1
–
running
1
Wed 30 Sep, 19:38 UTC28d ago
1
–
1.1 days
1
Mon 28 Sep, 01:55 UTC31d ago
1
–
2.7 days
0
Fri 25 Sep, 20:19 UTC33d ago
1
halved by day 1
2.2 days
1
Thu 24 Sep, 21:16 UTC34d ago
1
–
1 days
1
Wed 23 Sep, 21:43 UTC35d ago
1
–
1 days
1
Mon 21 Sep, 03:44 UTC37d ago
1
✓ held half
2.7 days
1
Sat 19 Sep, 21:09 UTC39d ago
1
–
1.3 days
1
Fri 18 Sep, 18:32 UTC40d ago
1
–
1.1 days
1
Fri 18 Sep, 02:23 UTC41d ago
1
–
0.7 days
1
Thu 17 Sep, 06:37 UTC41d ago
1
–
0.8 days
1
Wed 16 Sep, 20:05 UTC42d ago
1
–
0.4 days
1
Wed 16 Sep, 04:32 UTC42d ago
1
–
0.6 days
1
Mon 14 Sep, 07:17 UTC44d ago
1
–
1.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does The Rust Program RPG on Hapis sit?
In North America, according to its own listing, sits The Rust Program RPG on Hapis, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 23.240.102.6:28015 is the address to use.
How reliable is The Rust Program RPG on Hapis, and is it up?
At this moment, The Rust Program RPG on Hapis is offline; the last time it was seen was 26 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is The Rust Program RPG on Hapis on?
You will find The Rust Program RPG on Hapis on Rust network protocol 2634 and build 166494, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does The Rust Program RPG on Hapis wipe its map?
Once a month, The Rust Program RPG on Hapis wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 5 hours. Its tags list a monthly wipe schedule.
What happens on The Rust Program RPG on Hapis when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does The Rust Program RPG on Hapis place in the wider field of Rust servers?
Over the last seven days, The Rust Program RPG on Hapis has #13,826 for player hours, in the top 60% of all ranked servers and #1,474 in North America.
What does the population on The Rust Program RPG on Hapis look like?
The last sighting of The Rust Program RPG on Hapis was 26 days 18 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on The Rust Program RPG on Hapis?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser; sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags The Rust Program RPG on Hapis publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature The Rust Program RPG on Hapis?
These Rust Server Score lists count The Rust Program RPG on Hapis among them: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does The Rust Program RPG on Hapis enforce, and what are its settings?
Nothing in the name of The Rust Program RPG on Hapis states a gather rate. The group limit stays at the game's default of 8 players. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map The Rust Program RPG on Hapis uses?
The game generates the procedural map on The Rust Program RPG on Hapis at size 4,250 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How do you get onto The Rust Program RPG on Hapis?
To connect, start Rust, press F1, and type client.connect 23.240.102.6:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/6kg5vXxHQ3.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs166494,sc1,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
sc1
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).