On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 4
Rank#4,067top 18% · #677 in NA
Last wipe17d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,067 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 213 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 403 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 16:19 UTC17d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Underdog's Primitive | Night Zombies | Monthly | Noob Friendly based in?
The NA tag on Underdog's Primitive | Night Zombies | Monthly | Noob Friendly puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 24.97.153.5:28115.
Is Underdog's Primitive | Night Zombies | Monthly | Noob Friendly up, and how steady is its uptime?
Right now, Underdog's Primitive | Night Zombies | Monthly | Noob Friendly is online. The uptime it reports puts the last restart at about 22 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 11 October 2026.
Does Underdog's Primitive | Night Zombies | Monthly | Noob Friendly perform well?
It averaged 213 server fps over the last 48 hours, with a low of 183. Buildings, deployables and everything else in the world added up to as many as 54,702 entities. Memory use reached up to 2,020 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Underdog's Primitive | Night Zombies | Monthly | Noob Friendly running?
You will find Underdog's Primitive | Night Zombies | Monthly | Noob Friendly on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Underdog's Primitive | Night Zombies | Monthly | Noob Friendly wipe its map?
The force wipe each month is the only wipe Underdog's Primitive | Night Zombies | Monthly | Noob Friendly takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 17 days 7 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Underdog's Primitive | Night Zombies | Monthly | Noob Friendly?
The average peak on its recent wipes was 3 players. Peak numbers came 31 hours into the latest wipe.
Population
Where does Underdog's Primitive | Night Zombies | Monthly | Noob Friendly place in the wider field of Rust servers?
Over the last seven days, Underdog's Primitive | Night Zombies | Monthly | Noob Friendly has #4,067 for player hours, in the top 18% of all ranked servers and #677 in North America.
What does the population on Underdog's Primitive | Night Zombies | Monthly | Noob Friendly look like?
Underdog's Primitive | Night Zombies | Monthly | Noob Friendly is showing 0 players right now, with 50 slots in total. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 00:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on Underdog's Primitive | Night Zombies | Monthly | Noob Friendly?
gmprimitive (Game mode): Guns are gone in Primitive; bows, spears and melee remain; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags Underdog's Primitive | Night Zombies | Monthly | Noob Friendly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Underdog's Primitive | Night Zombies | Monthly | Noob Friendly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Underdog's Primitive | Night Zombies | Monthly | Noob Friendly among them: Rust servers for beginners, graded, Modded Rust servers, graded, Primitive Rust servers, graded, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does Underdog's Primitive | Night Zombies | Monthly | Noob Friendly enforce, and what are its settings?
You will find no gather rate in the name of Underdog's Primitive | Night Zombies | Monthly | Noob Friendly. With no change from the game default, groups take up to 8 players. It runs primitive, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Underdog's Primitive | Night Zombies | Monthly | Noob Friendly?
The game generates the procedural map on Underdog's Primitive | Night Zombies | Monthly | Noob Friendly at size 3,072 with seed 54321. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to Underdog's Primitive | Night Zombies | Monthly | Noob Friendly?
Enter client.connect 24.97.153.5:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmprimitive,cs168909,ts8,^o^z
Game
gmprimitive
Game modeGuns are gone in Primitive; bows, spears and melee remain.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).