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Every Rust server graded on real, live numbers. 83,784 players on the roll · 11,783 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 27.113.208.24:28015
Name of server

[JP][PVE][MOD]Stardust Over The Town Season42.5

RegisterPresentOnline
Region–
Address27.113.208.24:28015
Last checked8m ago
moddedoxidepve
Launch Rust and join
Overall grade

Steady

66 out of 100, the average of 6 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 12/ 30 40% full
7-day average2peak 10
Rank#1,959top 9%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 8/ 100 A quiet classroom so far: 2 of 30 on average. Plenty of space to grow.
Standingrank on player hours 91/ 100 Well up the rankings: #1,959 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 105 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 51/ 100 Moving up: up 24 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap16.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 12:22 UTC8d ago 13 – running 7
Thu 1 Oct, 19:42 UTC FW26d ago 16 halved by day 4 18.7 days 0
Thu 17 Sep, 19:13 UTC40d ago 7 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
106 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 36 on average
41 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
36 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 34 on average
46 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
21 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
26 / 88

Quick answers

from the figures on this page

Server details

In what location does [JP][PVE][MOD]Stardust Over The Town Season42.5 sit?

No region tag appears for [JP][PVE][MOD]Stardust Over The Town Season42.5, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 27.113.208.24:28015.

How reliable is [JP][PVE][MOD]Stardust Over The Town Season42.5, and is it up?

Right now, [JP][PVE][MOD]Stardust Over The Town Season42.5 is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is [JP][PVE][MOD]Stardust Over The Town Season42.5 smooth to play on?

It averaged 105 server fps over the last 48 hours, with a low of 62. Buildings, deployables and everything else in the world added up to as many as 133,356 entities. Up to 5,046 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does [JP][PVE][MOD]Stardust Over The Town Season42.5 sit?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE][MOD]Stardust Over The Town Season42.5 runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does [JP][PVE][MOD]Stardust Over The Town Season42.5 wipe its map?

[JP][PVE][MOD]Stardust Over The Town Season42.5 wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 8 days 3 hours have passed since this world was made.

What happens on [JP][PVE][MOD]Stardust Over The Town Season42.5 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 12 players. Peak numbers came 3 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.

Population

What position does [JP][PVE][MOD]Stardust Over The Town Season42.5 hold in the rankings?

Over the last seven days, [JP][PVE][MOD]Stardust Over The Town Season42.5 has #1,959 for player hours, in the top 9% of all ranked servers.

How many players does [JP][PVE][MOD]Stardust Over The Town Season42.5 usually have?

[JP][PVE][MOD]Stardust Over The Town Season42.5 is showing 12 players right now, with 30 slots in total. It peaked at 10 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 14:00 UTC, with 11 players.

Lists and filters

What is meant by the tags on [JP][PVE][MOD]Stardust Over The Town Season42.5?

The game's browser takes its cue from the tags [JP][PVE][MOD]Stardust Over The Town Season42.5 has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show [JP][PVE][MOD]Stardust Over The Town Season42.5?

Rust Server Score lists that include [JP][PVE][MOD]Stardust Over The Town Season42.5: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10.

Rules and settings

What settings and rules apply on [JP][PVE][MOD]Stardust Over The Town Season42.5?

You will find no gather rate in the name of [JP][PVE][MOD]Stardust Over The Town Season42.5. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [JP][PVE][MOD]Stardust Over The Town Season42.5 uses?

[JP][PVE][MOD]Stardust Over The Town Season42.5 runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

How to join

What is the way to join [JP][PVE][MOD]Stardust Over The Town Season42.5?

Enter client.connect 27.113.208.24:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Its slot count is 30.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.