On the class lists: C (61), with population over 48 hours and no performance mark.
Players now17/ 4004% full
7-day average13peak 26
Rank#821top 4%
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 13 of 400 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #821 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 197 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 47 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.
The force wipe · high confidence
wipe-day peak286players, last three wipes
Coming wipes
9d 1hThu 5 Nov, 19:00 UTCFW
37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 286, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:42 UTCFW25d ago
286
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US East] Facepunch Premium 3 sit?
The name of [US East] Facepunch Premium 3 points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 40.160.19.217:28015 is the address to use.
Is [US East] Facepunch Premium 3 up, and how steady is its uptime?
Right now, [US East] Facepunch Premium 3 is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [US East] Facepunch Premium 3 run?
It never fell below 150 server fps in the last 48 hours, averaging 197. At its peak, it held 167,224 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,298 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [US East] Facepunch Premium 3 on?
You will find [US East] Facepunch Premium 3 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [US East] Facepunch Premium 3 wipe its map?
[US East] Facepunch Premium 3 wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 25 days 23 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [US East] Facepunch Premium 3 when wipe day arrives?
Recent wipes have peaked at 286 players on average. The crowd on the latest wipe was largest 9 hours after it began.
Population
Where does [US East] Facepunch Premium 3 sit among Rust servers?
Over the last seven days, [US East] Facepunch Premium 3 has #821 for player hours, in the top 4% of all ranked servers.
How many players does [US East] Facepunch Premium 3 usually have?
With 400 slots available, [US East] Facepunch Premium 3 currently has 17 players. Averaging 13 players over seven days, it peaked at 26. The busiest time in the last 48 hours was 23:00 UTC, with an average of 25 players.
Tags
What is meant by the tags on [US East] Facepunch Premium 3?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags [US East] Facepunch Premium 3 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [US East] Facepunch Premium 3?
A playrust.com hostname is published by [US East] Facepunch Premium 3 and by 124 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature [US East] Facepunch Premium 3?
Rust Server Score lists that include [US East] Facepunch Premium 3: Rust tutorial servers, graded, Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Map and rules
How is [US East] Facepunch Premium 3 set up, and what rules does it keep?
The name of [US East] Facepunch Premium 3 gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Rust lists it in the Official tab in game. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
[US East] Facepunch Premium 3 runs which map?
[US East] Facepunch Premium 3 runs a game-generated procedural map at size 4,500, seed 309724331. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join [US East] Facepunch Premium 3?
To connect, start Rust, press F1, and type client.connect 40.160.19.217:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeSurvival in the standard Rust style.
mp400
Max players400 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^q
PremiumRust's premium status is required to join.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).