On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now6/ 3002% full
7-day average9peak 28
Rank#997top 4%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 9 of 300 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #997 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 225 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 148 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
wipe-day peak44players, last three wipes
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW28d ago
44
–
running
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US East] Facepunch Premium Small 1 sit?
You won't find a region tag on [US East] Facepunch Premium Small 1, but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 40.160.19.218:28020.
How dependable is [US East] Facepunch Premium Small 1, and is it online at the moment?
You can join now: [US East] Facepunch Premium Small 1 is online. The uptime it reports puts the last restart at about 6 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [US East] Facepunch Premium Small 1 run?
It averaged 225 server fps over the last 48 hours, with a low of 209. Up to 112,249 entities were in the world, covering buildings, deployables and the rest. Up to 4,865 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [US East] Facepunch Premium Small 1 on?
Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Premium Small 1 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [US East] Facepunch Premium Small 1 reset?
Once a month, [US East] Facepunch Premium Small 1 wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 28 days 2 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [US East] Facepunch Premium Small 1?
Across its recent wipes, the busiest moments averaged 44 players. Peak numbers came 31 hours into the latest wipe.
Population
What position does [US East] Facepunch Premium Small 1 hold in the rankings?
In the top 4% of all ranked servers, [US East] Facepunch Premium Small 1 sits at #997 for player hours over the last seven days.
How many players does [US East] Facepunch Premium Small 1 usually have?
With 300 slots available, [US East] Facepunch Premium Small 1 currently has 6 players. It peaked at 28 and averaged 9 players over the last seven days. The busiest time in the last 48 hours was 23:00 UTC, with an average of 8 players.
Tags and filters
What do [US East] Facepunch Premium Small 1's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): 300 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags [US East] Facepunch Premium Small 1 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs [US East] Facepunch Premium Small 1?
A playrust.com hostname is published by [US East] Facepunch Premium Small 1 and by 124 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature [US East] Facepunch Premium Small 1?
These Rust Server Score lists count [US East] Facepunch Premium Small 1 among them: Rust tutorial servers, graded, Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server rules
Which rules does [US East] Facepunch Premium Small 1 enforce, and what are its settings?
You will find no gather rate in the name of [US East] Facepunch Premium Small 1. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Rust's in-game Official tab carries it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [US East] Facepunch Premium Small 1?
A procedural map of size 3,750 and seed 1933426396, generated by the game, is what [US East] Facepunch Premium Small 1 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to [US East] Facepunch Premium Small 1?
To connect, start Rust, press F1, and type client.connect 40.160.19.218:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max players300 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^q
PremiumRust's premium status is required to join.
Other
sc2
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).