No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 355 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,739 on player hours.
Uptimehours on the list, last 48
10/ 100
F
Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 3,625 places this week.
A term to build on.
Strongest in momentum (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·WW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 14:32 UTC5h ago
–
–
–
1
Tue 27 Oct, 20:02 UTC23h ago
–
–
–
0
Tue 27 Oct, 19:52 UTC1d ago
–
–
–
0
Sun 25 Oct, 22:15 UTC2d ago
–
–
–
0
Sun 25 Oct, 22:07 UTC2d ago
1
–
1.9 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
TESTMEGARU1 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.138.170.82:28015.
How dependable is TESTMEGARU1, and is it online at the moment?
The server is up: TESTMEGARU1 is online now. For the last 6 full days, it was up 4 of 144 hours, or 3% of the time. It was first seen by Rust Server Score on 21 October 2026.
On what Rust version does TESTMEGARU1 sit?
The server TESTMEGARU1 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does TESTMEGARU1 wipe its map?
No resets count as wipes on TESTMEGARU1, because the world is remade every few hours and no schedule is kept.
Player numbers
What position does TESTMEGARU1 hold in the rankings?
Over the last seven days, TESTMEGARU1 has #9,739 for player hours, in the top 44% of all ranked servers.
Is TESTMEGARU1 a busy server?
TESTMEGARU1 is showing 0 players right now, with 355 slots in total. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Tags
What do TESTMEGARU1's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp355 (Max players): Its slot count is 355; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags TESTMEGARU1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature TESTMEGARU1?
These Rust Server Score lists count TESTMEGARU1 among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does TESTMEGARU1 enforce, and what are its settings?
You will find no gather rate in the name of TESTMEGARU1. With no change from the game default, groups take up to 8 players. It runs build & creative, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Connecting
How should you connect to TESTMEGARU1?
Enter client.connect 46.138.170.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp355,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp355
Max playersIts slot count is 355.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (C+); population is the one to work on (F).