Working its way up from the back of the class: #15,922 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 714 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 13:57 UTC22d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - SEA Main Preview Server (Map #4)?
No region tag appears for Rustoria.co - SEA Main Preview Server (Map #4), but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 46.224.213.238:28010.
How reliable is Rustoria.co - SEA Main Preview Server (Map #4), and is it up?
You cannot join now: Rustoria.co - SEA Main Preview Server (Map #4) is offline, last seen 22 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 7 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - SEA Main Preview Server (Map #4) running?
The server Rustoria.co - SEA Main Preview Server (Map #4) is on Rust network protocol 2634 and build 167058 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rustoria.co - SEA Main Preview Server (Map #4) wipe, and how often?
There are too few wipes on record for Rustoria.co - SEA Main Preview Server (Map #4) to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 22 days 11 hours.
What should you expect from wipe day on Rustoria.co - SEA Main Preview Server (Map #4)?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 3 hours after it began.
Population
Where does Rustoria.co - SEA Main Preview Server (Map #4) place in the wider field of Rust servers?
In the top 72% of all ranked servers, Rustoria.co - SEA Main Preview Server (Map #4) sits at #15,922 for player hours over the last seven days.
What does the population on Rustoria.co - SEA Main Preview Server (Map #4) look like?
Rustoria.co - SEA Main Preview Server (Map #4) is offline at the moment; the last time it was seen was 22 days ago.
Lists and filters
What do Rustoria.co - SEA Main Preview Server (Map #4)'s tags stand for?
You'll see Rustoria.co - SEA Main Preview Server (Map #4) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): This runs on build 167058; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Use it to plan and practise base builds; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustoria.co - SEA Main Preview Server (Map #4) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - SEA Main Preview Server (Map #4): Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
Which rules does Rustoria.co - SEA Main Preview Server (Map #4) enforce, and what are its settings?
The name of Rustoria.co - SEA Main Preview Server (Map #4) gives no gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Rustoria.co - SEA Main Preview Server (Map #4) runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Rustoria.co - SEA Main Preview Server (Map #4) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Getting in
How should you connect to Rustoria.co - SEA Main Preview Server (Map #4)?
Enter client.connect 46.224.213.238:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167058,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167058
BuildThis runs on build 167058.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).