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Every Rust server graded on real, live numbers. 55,156 players on the roll · 11,749 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 50.115.8.58:28015
Name of server

Busted and Rusted

RegisterAbsentOffline
Region–
Address50.115.8.58:28015
Last checked8d ago
monthly wipes moddedoxidepvepremium
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 3 subjects

Players now 2/ 125 2% full
7-day average0peak –
Rank#11,540top 52%
Last wipe19d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 48/ 100 Working its way up from the back of the class: #11,540 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 16/ 100 Lost ground: down 7,908 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:29 UTC20d ago 2 – running 0
Fri 2 Oct, 04:37 UTC26d ago 2 held half 6.7 days 0
Thu 24 Sep, 23:06 UTC34d ago 4 held half 7.2 days 1
Thu 24 Sep, 03:12 UTC34d ago 2 – 0.8 days 0
Sun 20 Sep, 20:20 UTC38d ago 2 held half 3.3 days 0
Sat 19 Sep, 15:01 UTC39d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
61 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
58 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
34 / 200
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
19 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
34 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
40 / 100

Quick answers

from the figures on this page

Server details

Where in the world is Busted and Rusted?

No region is published for Busted and Rusted. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 50.115.8.58:28015.

How reliable is Busted and Rusted, and is it up?

At this moment, Busted and Rusted is offline; the last time it was seen was 8 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 18 September 2026.

What Rust version is Busted and Rusted on?

The server Busted and Rusted is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Busted and Rusted wipe, and how often?

Once a month, Busted and Rusted wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 19 days 23 hours have passed since this world was made. The tags show a monthly wipe schedule.

What should you expect from wipe day on Busted and Rusted?

The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 42 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player numbers

Where does Busted and Rusted place in the wider field of Rust servers?

Over the last seven days, Busted and Rusted has #11,540 for player hours, in the top 52% of all ranked servers.

What does the population on Busted and Rusted look like?

The last sighting of Busted and Rusted was 8 days 17 hours ago, and it is offline right now.

Tags

What is meant by the tags on Busted and Rusted?

You'll see Busted and Rusted tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Busted and Rusted appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Busted and Rusted among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

How is Busted and Rusted set up, and what rules does it keep?

Nothing in the name of Busted and Rusted states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You need Rust's premium status to get in. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Busted and Rusted uses?

The game generates the procedural map on Busted and Rusted at size 5,000 with seed 1362383647. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

What is the way to join Busted and Rusted?

To connect, start Rust, press F1, and type client.connect 50.115.8.58:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp125
Max players The server holds 125 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.