On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#4,779top 21% · #819 in NA
Last wipe17d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,779 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 404 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe · high confidence
usual gap9.3 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
8d 12hThu 5 Nov, 19:00 UTCFW
36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 11 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 00:45 UTC17d ago
1
–
running
0
Thu 1 Oct, 18:01 UTCFW26d ago
0
–
9.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Hazard's Island | Monthly PVE?
The NA tag on Hazard's Island | Monthly PVE puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 50.99.7.47:28035.
How reliable is Hazard's Island | Monthly PVE, and is it up?
Right now, Hazard's Island | Monthly PVE is online. About 19 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 30 September 2026.
Does Hazard's Island | Monthly PVE perform well?
It averaged 60 server fps over the last 48 hours, with a low of 55. At its peak, it held 106,563 entities, including buildings, deployables and all else in the world. Up to 3,459 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Hazard's Island | Monthly PVE running?
The server Hazard's Island | Monthly PVE is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Hazard's Island | Monthly PVE reset?
Once a month, Hazard's Island | Monthly PVE wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 17 days 6 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Hazard's Island | Monthly PVE?
Across its recent wipes, the busiest moments averaged 0 players. 4 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Hazard's Island | Monthly PVE hold in the rankings?
In North America, Hazard's Island | Monthly PVE is #819, and overall it is #4,779 on player hours over the last seven days, in the top 21% of all ranked servers.
How many players does Hazard's Island | Monthly PVE usually have?
Hazard's Island | Monthly PVE is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on Hazard's Island | Monthly PVE?
The game's browser takes its cue from the tags Hazard's Island | Monthly PVE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Hazard's Island | Monthly PVE?
These Rust Server Score lists count Hazard's Island | Monthly PVE among them: Best community servers, graded, Rust PvE servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Hazard's Island | Monthly PVE set up, and what rules does it keep?
The name of Hazard's Island | Monthly PVE gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Hazard's Island | Monthly PVE?
Hazard's Island | Monthly PVE runs a game-generated procedural map at size 4,250, seed 2041873914. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Hazard's Island | Monthly PVE?
To connect, start Rust, press F1, and type client.connect 50.99.7.47:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. The website for this server is https://canadiangameforces.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,^v,NA,gmrust,cs168909,^q,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).