On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average2peak 7
Rank#2,208top 10%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,208 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 74 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 280 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap14.4 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:03 UTCFW27d ago
12
–
running
0
Thu 17 Sep, 12:47 UTC42d ago
9
halved by day 5
14.4 days
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is PVE | MetaRust | Vanilla | Monthly?
No region is published for PVE | MetaRust | Vanilla | Monthly. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.161.198.14:5004.
How dependable is PVE | MetaRust | Vanilla | Monthly, and is it online at the moment?
Right now, PVE | MetaRust | Vanilla | Monthly is online. About 20 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does PVE | MetaRust | Vanilla | Monthly perform well?
It never fell below 46 server fps in the last 48 hours, averaging 74. Buildings, deployables and everything else in the world added up to as many as 171,832 entities. At its highest, it used 6,437 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is PVE | MetaRust | Vanilla | Monthly running?
Rust network protocol 2635 and build 168909 on Linux is what PVE | MetaRust | Vanilla | Monthly runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does PVE | MetaRust | Vanilla | Monthly wipe its map?
PVE | MetaRust | Vanilla | Monthly wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 18 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on PVE | MetaRust | Vanilla | Monthly when wipe day arrives?
Across its recent wipes, the busiest moments averaged 10 players. The crowd on the latest wipe was largest 35 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does PVE | MetaRust | Vanilla | Monthly sit among Rust servers?
In the top 10% of all ranked servers, PVE | MetaRust | Vanilla | Monthly sits at #2,208 for player hours over the last seven days.
Is PVE | MetaRust | Vanilla | Monthly a busy server?
PVE | MetaRust | Vanilla | Monthly is showing 0 players right now, with 100 slots in total. The seven-day average is 2 players, with a peak of 7. The highest average in the last 48 hours came at 09:00 UTC, with 4 players.
Tags
What do PVE | MetaRust | Vanilla | Monthly's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags PVE | MetaRust | Vanilla | Monthly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show PVE | MetaRust | Vanilla | Monthly?
These Rust Server Score lists count PVE | MetaRust | Vanilla | Monthly among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on PVE | MetaRust | Vanilla | Monthly?
The name of PVE | MetaRust | Vanilla | Monthly gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on PVE | MetaRust | Vanilla | Monthly?
PVE | MetaRust | Vanilla | Monthly runs a game-generated procedural map at size 4,500, seed 114209. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join PVE | MetaRust | Vanilla | Monthly?
Enter client.connect 51.161.198.14:5004 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/3vwaNaknCU.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).