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Every Rust server graded on real, live numbers. 96,161 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.198.14:5004
Name of server

PVE | MetaRust | Vanilla | Monthly

RegisterPresentOnline
Region–
Address51.161.198.14:5004
Last checked14m ago
monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average2peak 7
Rank#2,208top 10%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,208 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 74 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 280 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap14.4 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:03 UTC FW27d ago 12 – running 0
Thu 17 Sep, 12:47 UTC42d ago 9 halved by day 5 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
34 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
30 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
68 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
32 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
11 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is PVE | MetaRust | Vanilla | Monthly?

No region is published for PVE | MetaRust | Vanilla | Monthly. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.161.198.14:5004.

How dependable is PVE | MetaRust | Vanilla | Monthly, and is it online at the moment?

Right now, PVE | MetaRust | Vanilla | Monthly is online. About 20 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Does PVE | MetaRust | Vanilla | Monthly perform well?

It never fell below 46 server fps in the last 48 hours, averaging 74. Buildings, deployables and everything else in the world added up to as many as 171,832 entities. At its highest, it used 6,437 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is PVE | MetaRust | Vanilla | Monthly running?

Rust network protocol 2635 and build 168909 on Linux is what PVE | MetaRust | Vanilla | Monthly runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does PVE | MetaRust | Vanilla | Monthly wipe its map?

PVE | MetaRust | Vanilla | Monthly wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 18 hours have passed since this world was made. Its tags record that it wipes monthly.

What happens on PVE | MetaRust | Vanilla | Monthly when wipe day arrives?

Across its recent wipes, the busiest moments averaged 10 players. The crowd on the latest wipe was largest 35 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.

Player numbers

Where does PVE | MetaRust | Vanilla | Monthly sit among Rust servers?

In the top 10% of all ranked servers, PVE | MetaRust | Vanilla | Monthly sits at #2,208 for player hours over the last seven days.

Is PVE | MetaRust | Vanilla | Monthly a busy server?

PVE | MetaRust | Vanilla | Monthly is showing 0 players right now, with 100 slots in total. The seven-day average is 2 players, with a peak of 7. The highest average in the last 48 hours came at 09:00 UTC, with 4 players.

Tags

What do PVE | MetaRust | Vanilla | Monthly's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags PVE | MetaRust | Vanilla | Monthly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show PVE | MetaRust | Vanilla | Monthly?

These Rust Server Score lists count PVE | MetaRust | Vanilla | Monthly among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What settings and rules apply on PVE | MetaRust | Vanilla | Monthly?

The name of PVE | MetaRust | Vanilla | Monthly gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Which map is in play on PVE | MetaRust | Vanilla | Monthly?

PVE | MetaRust | Vanilla | Monthly runs a game-generated procedural map at size 4,500, seed 114209. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join PVE | MetaRust | Vanilla | Monthly?

Enter client.connect 51.161.198.14:5004 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/3vwaNaknCU.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.