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Every Rust server graded on real, live numbers. 44,156 players on the roll · 11,640 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.195.102.34:28015
Name of server

[HUN]Viktorvill PVE Server

RegisterPresentOnline
Region–
Address51.195.102.34:28015
Last checked9m ago
monthly wipes moddedcarbonpve
Launch Rust and join
Overall grade

Steady

67 out of 100, the average of 5 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak 3
Rank#6,124top 28%
Last wipe23d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,124 on player hours.
Uptimehours on the list, last 48 62/ 100 Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 216 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 8,245 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5209:0015:0021:0009:0015:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0015:0021:0009:0015:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct17 Oct23 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
27 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
28 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
26 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
38 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
28 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
14 / 100

Quick answers

from the figures on this page

Server details

In what location does [HUN]Viktorvill PVE Server sit?

You'll find no region listed by [HUN]Viktorvill PVE Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 51.195.102.34:28015.

How dependable is [HUN]Viktorvill PVE Server, and is it online at the moment?

The server is up: [HUN]Viktorvill PVE Server is online now. About 1 hours ago, it restarted, based on the uptime it reports. It was up 109 of 168 hours over the last 7 full days, which is 65% of the time. The first sighting by Rust Server Score was on 26 September 2026.

Is [HUN]Viktorvill PVE Server smooth to play on?

The average over the last 48 hours was 216 server fps, and it never went below 129. Buildings, deployables and everything else in the world added up to as many as 117,221 entities. Up to 4,680 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is [HUN]Viktorvill PVE Server on?

You will find [HUN]Viktorvill PVE Server on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does [HUN]Viktorvill PVE Server reset?

Once a month, [HUN]Viktorvill PVE Server wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 23 days 14 hours. The tags show a monthly wipe schedule.

What happens on [HUN]Viktorvill PVE Server when wipe day arrives?

The average peak on its recent wipes was 0 players. 1 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does [HUN]Viktorvill PVE Server hold in the rankings?

Over the last seven days, [HUN]Viktorvill PVE Server has #6,124 for player hours, in the top 28% of all ranked servers.

What does the population on [HUN]Viktorvill PVE Server look like?

Right now, 0 players are on [HUN]Viktorvill PVE Server, which has 30 slots. It peaked at 3 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on [HUN]Viktorvill PVE Server?

The game's browser takes its cue from the tags [HUN]Viktorvill PVE Server has set: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): Its slot count is 30; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [HUN]Viktorvill PVE Server?

Rust Server Score lists that include [HUN]Viktorvill PVE Server: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does [HUN]Viktorvill PVE Server enforce, and what are its settings?

The name of [HUN]Viktorvill PVE Server gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

[HUN]Viktorvill PVE Server runs which map?

A procedural map of size 4,250 and seed 709144874, generated by the game, is what [HUN]Viktorvill PVE Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to [HUN]Viktorvill PVE Server?

To connect, start Rust, press F1, and type client.connect 51.195.102.34:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players Its slot count is 30.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.