On the class lists: B− (74), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average1peak 21
Rank#3,946top 18%
Last wipe12h agono schedule published
Next wipe1d 12hSat 31 Oct, 00:52 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 300 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,946 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
91/ 100
A
Climbing fast: up 3,241 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
20 wipe days in the last 16 weeks
MTWTFSS
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W·W·W·W
·W·F·W·
W·W·W·W
W·W·W·W
·W·W·W·
W·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Saturday 31 October, 00:52 UTC, in 1d 12h.
Every 2 days 1 hours · medium confidence
usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 12hSat 31 Oct, 00:52 UTC
3d 14hMon 2 Nov, 01:58 UTC
5d 15hWed 4 Nov, 03:04 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
7d 16hFri 6 Nov, 04:11 UTC
9d 17hSun 8 Nov, 05:17 UTC
11d 18hTue 10 Nov, 06:23 UTC
13d 19hThu 12 Nov, 07:29 UTC
The first 48 hours of its last wipes
Mon 26 OctSat 24 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 42 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 23:46 UTC12h ago
–
–
running
1
Mon 26 Oct, 22:40 UTC2d ago
8
✓ held half
2 days
1
Sat 24 Oct, 21:34 UTC4d ago
4
✓ held half
2 days
0
Thu 22 Oct, 21:27 UTC6d ago
21
✓ held half
2 days
0
Tue 20 Oct, 21:40 UTC8d ago
5
✓ held half
2 days
0
Sun 18 Oct, 21:34 UTC10d ago
4
✓ held half
2 days
0
Fri 16 Oct, 21:28 UTC12d ago
2
✓ held half
2 days
0
Wed 14 Oct, 21:21 UTC14d ago
6
✓ held half
2 days
0
Mon 12 Oct, 21:15 UTC16d ago
4
✓ held half
2 days
0
Sun 11 Oct, 20:22 UTC17d ago
3
–
1 days
1
Fri 9 Oct, 18:45 UTC19d ago
6
halved by day 1
2.1 days
0
Wed 7 Oct, 18:39 UTC21d ago
2
✓ held half
2 days
0
Mon 5 Oct, 18:32 UTC23d ago
4
✓ held half
2 days
0
Sat 3 Oct, 18:26 UTC25d ago
7
halved by day 1
2 days
3
Thu 1 Oct, 18:20 UTCFW27d ago
3
✓ held half
2 days
0
Tue 29 Sep, 23:23 UTC29d ago
8
–
1.8 days
1
Sun 27 Sep, 23:16 UTC31d ago
5
✓ held half
2 days
0
Fri 25 Sep, 23:10 UTC33d ago
5
✓ held half
2 days
0
Wed 23 Sep, 23:04 UTC35d ago
6
✓ held half
2 days
1
Mon 21 Sep, 22:58 UTC37d ago
4
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 5 · 1e+06x · weekly · 75 on average
111 / 200
Quick answers
from the figures on this page
Server details
Which region is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain based in?
No region is published for CSRust.gg | Counter Strike | Ranked | Arena | AimTrain. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.222.255.62:28014.
How dependable is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain, and is it online at the moment?
You can join now: CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is online. According to its reported uptime, the last restart was about 10 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run?
The average over the last 48 hours was 240 server fps, and it never went below 237. Up to 1,559 entities were in the world, covering buildings, deployables and the rest. Up to 2,070 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain running?
The server CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain wipe its map?
About every 2 days, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain has wiped lately. Expect the next wipe on Saturday 31 October at 00:52 UTC. The world it runs now was created 12 hours.
What should you expect from wipe day on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
Recent wipes have peaked at 11 players on average. 42 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain place in the wider field of Rust servers?
In the top 18% of all ranked servers, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain sits at #3,946 for player hours over the last seven days.
How many players does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain usually have?
With 300 slots available, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain currently has 0 players. The seven-day average is 1 players, with a peak of 21. The highest average in the last 48 hours came at 17:00 UTC, with 8 players.
Tags
What is meant by the tags on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
You'll see CSRust.gg | Counter Strike | Ranked | Arena | AimTrain tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): Its slot count is 300; ts5 (Group limit): Teams cap out at 5; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
1 other server we track also publishes a csrust.gg hostname, as CSRust.gg | Counter Strike | Ranked | Arena | AimTrain does, so the same operator most likely runs them all.
Which Rust Server Score filters and lists feature CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
These Rust Server Score lists count CSRust.gg | Counter Strike | Ranked | Arena | AimTrain among them: Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
What settings and rules apply on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
The name of CSRust.gg | Counter Strike | Ranked | Arena | AimTrain gives no gather rate. You can play in groups of up to 5 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
CSRust.gg | Counter Strike | Ranked | Arena | AimTrain runs a game-generated procedural map at size 2,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How should you connect to CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
To connect, start Rust, press F1, and type client.connect 51.222.255.62:28014. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^e,^i,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max playersIts slot count is 300.
ts5
Group limitTeams cap out at 5.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).