Working its way up from the back of the class: #16,275 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 164 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 20 SepMon 14 SepSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 20 Sep, 14:05 UTC39d ago
2
–
running
0
Mon 14 Sep, 21:37 UTC44d ago
2
halved by day 4
5.7 days
2
Sun 13 Sep, 15:06 UTC46d ago
2
–
1.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Broken America / Boosted Loot / Fresh Wipe sit?
Broken America / Boosted Loot / Fresh Wipe leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.81.176.91:29443 is the address to use.
Is Broken America / Boosted Loot / Fresh Wipe up, and how steady is its uptime?
At this moment, Broken America / Boosted Loot / Fresh Wipe is offline; the last time it was seen was 28 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is Broken America / Boosted Loot / Fresh Wipe on?
The server Broken America / Boosted Loot / Fresh Wipe is on Rust network protocol 2633 and build 165217 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Broken America / Boosted Loot / Fresh Wipe wipe its map?
Once a month, Broken America / Boosted Loot / Fresh Wipe wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 39 days 6 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Broken America / Boosted Loot / Fresh Wipe?
Recent wipes have peaked at 2 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Population
Where does Broken America / Boosted Loot / Fresh Wipe place in the wider field of Rust servers?
Over the last seven days, Broken America / Boosted Loot / Fresh Wipe has #16,275 for player hours, in the top 69% of all ranked servers.
How many players does Broken America / Boosted Loot / Fresh Wipe usually have?
It has been 28 days 2 hours since Broken America / Boosted Loot / Fresh Wipe was last seen, and it is offline right now.
Tags
How should you read the tags on Broken America / Boosted Loot / Fresh Wipe?
The game's browser takes its cue from the tags Broken America / Boosted Loot / Fresh Wipe has set: gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): 12 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Broken America / Boosted Loot / Fresh Wipe appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Broken America / Boosted Loot / Fresh Wipe among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does Broken America / Boosted Loot / Fresh Wipe enforce, and what are its settings?
The name of Broken America / Boosted Loot / Fresh Wipe gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Broken America / Boosted Loot / Fresh Wipe?
Broken America / Boosted Loot / Fresh Wipe runs a game-generated procedural map at size 3,500, seed 75000. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Broken America / Boosted Loot / Fresh Wipe?
To connect, start Rust, press F1, and type client.connect 51.81.176.91:29443. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp12,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp12
Max players12 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).