Working its way up from the back of the class: #16,546 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 715 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Test - Mini-Games | Arena | FFA | Training | Maze?
The NA tag on Test - Mini-Games | Arena | FFA | Training | Maze puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 64.40.8.251:28010.
How reliable is Test - Mini-Games | Arena | FFA | Training | Maze, and is it up?
The server is down: Test - Mini-Games | Arena | FFA | Training | Maze is offline now, with the last sighting 33 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 26 September 2026.
On what Rust version does Test - Mini-Games | Arena | FFA | Training | Maze sit?
The server Test - Mini-Games | Arena | FFA | Training | Maze is on Rust network protocol 2633 and build 165217 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Test - Mini-Games | Arena | FFA | Training | Maze wipe its map?
Test - Mini-Games | Arena | FFA | Training | Maze has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 33 days 2 hours have passed since this world was made.
Player numbers
Where does Test - Mini-Games | Arena | FFA | Training | Maze sit among Rust servers?
In North America, Test - Mini-Games | Arena | FFA | Training | Maze is #1,676, and overall it is #16,546 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on Test - Mini-Games | Arena | FFA | Training | Maze look like?
The last sighting of Test - Mini-Games | Arena | FFA | Training | Maze was 33 days 2 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on Test - Mini-Games | Arena | FFA | Training | Maze?
The game's browser takes its cue from the tags Test - Mini-Games | Arena | FFA | Training | Maze has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts1000 (Group limit): A team can hold 1000 players at most; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Test - Mini-Games | Arena | FFA | Training | Maze appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Test - Mini-Games | Arena | FFA | Training | Maze among them: Modded Rust servers, graded, Rust combat training servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Test - Mini-Games | Arena | FFA | Training | Maze enforce, and what are its settings?
The name of Test - Mini-Games | Arena | FFA | Training | Maze gives no gather rate. You can play in groups of up to 1000 players. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.
Getting in
How do you get onto Test - Mini-Games | Arena | FFA | Training | Maze?
To connect, start Rust, press F1, and type client.connect 64.40.8.251:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2633,^e,^d,NA,gmrust,cs165217,ts1000,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max players0 slots are available.
ts1000
Group limitA team can hold 1000 players at most.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).