On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average1peak 23
Rank#3,742top 17% · #625 in NA
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,742 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 11,383 places this week.
A steady term.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.4 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 15 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 16:30 UTC14d ago
0
–
running
0
Wed 14 Oct, 07:33 UTC15d ago
1
–
1.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustGames.gg | Rustcraft Lucky Pillars sit?
In North America, according to its own listing, sits RustGames.gg | Rustcraft Lucky Pillars, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.215:28118.
How dependable is RustGames.gg | Rustcraft Lucky Pillars, and is it online at the moment?
The server is up: RustGames.gg | Rustcraft Lucky Pillars is online now. According to its reported uptime, the last restart was about 7 hours ago. It was up 52% of the time over the last 7 full days, 88 of 168 hours. The first sighting by Rust Server Score was on 12 October 2026.
Does RustGames.gg | Rustcraft Lucky Pillars perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 7,803 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,453 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RustGames.gg | Rustcraft Lucky Pillars on?
The server RustGames.gg | Rustcraft Lucky Pillars is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does RustGames.gg | Rustcraft Lucky Pillars wipe, and how often?
There are too few wipes on record for RustGames.gg | Rustcraft Lucky Pillars to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 14 days 1 hours have passed since this world was made.
What happens on RustGames.gg | Rustcraft Lucky Pillars when wipe day arrives?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does RustGames.gg | Rustcraft Lucky Pillars sit among Rust servers?
In North America, RustGames.gg | Rustcraft Lucky Pillars is #625, and overall it is #3,742 on player hours over the last seven days, in the top 17% of all ranked servers.
Is RustGames.gg | Rustcraft Lucky Pillars a busy server?
With 250 slots available, RustGames.gg | Rustcraft Lucky Pillars currently has 0 players. It peaked at 23 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 23:00 UTC, with 8 players.
Tags
What do RustGames.gg | Rustcraft Lucky Pillars's tags stand for?
You'll see RustGames.gg | Rustcraft Lucky Pillars tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): 250 slots are available; ts100 (Group limit): A team can hold 100 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RustGames.gg | Rustcraft Lucky Pillars?
These Rust Server Score lists count RustGames.gg | Rustcraft Lucky Pillars among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which rules does RustGames.gg | Rustcraft Lucky Pillars enforce, and what are its settings?
Nothing in the name of RustGames.gg | Rustcraft Lucky Pillars states a gather rate. A group here can reach 100 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RustGames.gg | Rustcraft Lucky Pillars uses?
RustGames.gg | Rustcraft Lucky Pillars runs a map the game generates, procedural and size 4,000. You will see the map name listed as: RustGames.gg.
How to join
How should you connect to RustGames.gg | Rustcraft Lucky Pillars?
Enter client.connect 91.229.114.215:28118 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustgames.gg/.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^e,NA,gmrust,cs168909,ts100
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max players250 slots are available.
ts100
Group limitA team can hold 100 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^e
MinigamesMinigames here include arenas, Bedwars and parkour.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in momentum (A+); population is the one to work on (F).