On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 6
Rank#3,390top 15% · #556 in NA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,390 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 866 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:11 UTCFW27d ago
10
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Terc's Hardcore PvE Paradise | PvE fun for everyone based in?
The NA tag on Terc's Hardcore PvE Paradise | PvE fun for everyone puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.96.55:28030.
Is Terc's Hardcore PvE Paradise | PvE fun for everyone up, and how steady is its uptime?
Right now, Terc's Hardcore PvE Paradise | PvE fun for everyone is online. The uptime it reports puts the last restart at about 17 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is Terc's Hardcore PvE Paradise | PvE fun for everyone smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 29. Buildings, deployables and everything else in the world added up to as many as 161,251 entities. At its highest, it used 5,076 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Terc's Hardcore PvE Paradise | PvE fun for everyone running?
You will find Terc's Hardcore PvE Paradise | PvE fun for everyone on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Terc's Hardcore PvE Paradise | PvE fun for everyone wipe its map?
Once a month, Terc's Hardcore PvE Paradise | PvE fun for everyone wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 8 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Terc's Hardcore PvE Paradise | PvE fun for everyone when wipe day arrives?
Recent wipes have peaked at 10 players on average. 6 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Terc's Hardcore PvE Paradise | PvE fun for everyone place in the wider field of Rust servers?
In North America, Terc's Hardcore PvE Paradise | PvE fun for everyone is #556, and overall it is #3,390 on player hours over the last seven days, in the top 15% of all ranked servers.
What does the population on Terc's Hardcore PvE Paradise | PvE fun for everyone look like?
Right now, 0 players are on Terc's Hardcore PvE Paradise | PvE fun for everyone, which has 100 slots. Averaging 1 players over seven days, it peaked at 6. The busiest time in the last 48 hours was 17:00 UTC, with an average of 5 players.
Lists and filters
How should you read the tags on Terc's Hardcore PvE Paradise | PvE fun for everyone?
The game's browser takes its cue from the tags Terc's Hardcore PvE Paradise | PvE fun for everyone has set: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher life; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates Terc's Hardcore PvE Paradise | PvE fun for everyone?
2 other servers we track also use a playrust.xyz hostname, so they and Terc's Hardcore PvE Paradise | PvE fun for everyone most likely share an operator.
Where does Terc's Hardcore PvE Paradise | PvE fun for everyone appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Terc's Hardcore PvE Paradise | PvE fun for everyone: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Server rules
Which rules does Terc's Hardcore PvE Paradise | PvE fun for everyone enforce, and what are its settings?
The name of Terc's Hardcore PvE Paradise | PvE fun for everyone gives no gather rate. No group limit is published. You get hardcore here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Terc's Hardcore PvE Paradise | PvE fun for everyone runs which map?
A procedural map of size 4,500, generated by the game, is what Terc's Hardcore PvE Paradise | PvE fun for everyone runs.
Connecting
How should you connect to Terc's Hardcore PvE Paradise | PvE fun for everyone?
Enter client.connect 66.51.96.55:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp100
Max playersThe server holds 100 slots.
ts0
Group limitThe team system is turned off.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^h
HardcoreHardcore mode from Facepunch: fewer helpers and a harsher life.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).