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Every Rust server graded on real, live numbers. 45,884 players on the roll · 11,696 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.96.64:28025
Name of server

US | Farmer's Paradise PVE | No Raiding/Killing/Stealing

RegisterPresentOnline
RegionNA
Address66.51.96.64:28025
Last checked11m ago
monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

61 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average1peak 4
Rank#3,850top 17% · #637 in NA
Last wipe23d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 83/ 100 Holds a respectable place: #3,850 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 55/ 100 Slows down under load at times: 33 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 69/ 100 Climbing fast: up 1,470 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:13 UTC23d ago 2 – running 0
Sun 4 Oct, 18:13 UTC24d ago 2 – 1 days 0
Sat 3 Oct, 18:13 UTC25d ago 2 – 1 days 0
Fri 2 Oct, 18:13 UTC26d ago 1 – 1 days 1
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
64 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
35 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
42 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
85 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
37 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
15 / 200

Quick answers

from the figures on this page

About the server

Which region is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing based in?

You'll see US | Farmer's Paradise PVE | No Raiding/Killing/Stealing listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.96.64:28025.

Is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing up, and how steady is its uptime?

Right now, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is online. About 11 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing perform well?

It never fell below 5 server fps in the last 48 hours, averaging 33. At its peak, it held 101,216 entities, including buildings, deployables and all else in the world. Up to 3,685 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing on?

The server US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipe its map?

Once a month, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 23 days 6 hours have passed since this world was made. The tags show a monthly wipe schedule.

What happens on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. 3 hours after the latest wipe began, the crowd hit its peak.

Population

What position does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing hold in the rankings?

In North America, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is #637, and overall it is #3,850 on player hours over the last seven days, in the top 17% of all ranked servers.

Is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing a busy server?

US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is showing 1 players right now, with 50 slots in total. Averaging 1 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 3 players.

Tags

How should you read the tags on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

You'll see US | Farmer's Paradise PVE | No Raiding/Killing/Stealing tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

Rust Server Score lists that include US | Farmer's Paradise PVE | No Raiding/Killing/Stealing: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What settings and rules apply on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

The name of US | Farmer's Paradise PVE | No Raiding/Killing/Stealing gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs which map?

A procedural map of size 4,250 and seed 145956, generated by the game, is what US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

Enter client.connect 66.51.96.64:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/zdHUP6SPqm.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.