On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 4
Rank#4,799top 22% · #816 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,799 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
47/ 100
D
Needs to work on its frame rate: 28 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 2,145 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:23 UTCFW27d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Altopia - Modded | Raid Bases | Community | Biplane based in?
The NA tag on Altopia - Modded | Raid Bases | Community | Biplane puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.96.69:28080.
How dependable is Altopia - Modded | Raid Bases | Community | Biplane, and is it online at the moment?
The server is up: Altopia - Modded | Raid Bases | Community | Biplane is online now. According to its reported uptime, the last restart was about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Altopia - Modded | Raid Bases | Community | Biplane perform well?
The average over the last 48 hours was 28 server fps, and it never went below 5. At its peak, it held 140,773 entities, including buildings, deployables and all else in the world. At its highest, it used 5,018 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Altopia - Modded | Raid Bases | Community | Biplane sit?
You will find Altopia - Modded | Raid Bases | Community | Biplane on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Altopia - Modded | Raid Bases | Community | Biplane reset?
The force wipe each month is the only wipe Altopia - Modded | Raid Bases | Community | Biplane takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 16 hours. Its tags record that it wipes monthly.
What happens on Altopia - Modded | Raid Bases | Community | Biplane when wipe day arrives?
Across its recent wipes, the busiest moments averaged 7 players. Peak numbers came 4 hours into the latest wipe.
Player count
Where does Altopia - Modded | Raid Bases | Community | Biplane sit among Rust servers?
In North America, Altopia - Modded | Raid Bases | Community | Biplane is #816, and overall it is #4,799 on player hours over the last seven days, in the top 22% of all ranked servers.
Is Altopia - Modded | Raid Bases | Community | Biplane a busy server?
With 50 slots available, Altopia - Modded | Raid Bases | Community | Biplane currently has 0 players. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours came at 23:00 UTC, with 3 players.
Lists and filters
How should you read the tags on Altopia - Modded | Raid Bases | Community | Biplane?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America are the tags Altopia - Modded | Raid Bases | Community | Biplane publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Altopia - Modded | Raid Bases | Community | Biplane appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Altopia - Modded | Raid Bases | Community | Biplane among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Altopia - Modded | Raid Bases | Community | Biplane enforce, and what are its settings?
Nothing in the name of Altopia - Modded | Raid Bases | Community | Biplane states a gather rate. A group here can reach 10 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Altopia - Modded | Raid Bases | Community | Biplane uses?
Altopia - Modded | Raid Bases | Community | Biplane runs a game-generated procedural map at size 4,500, seed 2138400164. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Altopia - Modded | Raid Bases | Community | Biplane?
Enter client.connect 66.51.96.69:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/yRx7eb7JwW.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).