On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#14,669top 66% · #1466 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,669 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 5,709 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
usual gap0.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:26 UTCFW27d ago
2
–
running
1
Wed 30 Sep, 21:59 UTC28d ago
2
–
0.9 days
0
Wed 30 Sep, 03:48 UTC29d ago
2
–
0.8 days
0
Tue 29 Sep, 05:29 UTC29d ago
1
–
0.9 days
0
Mon 28 Sep, 21:04 UTC30d ago
1
–
0.4 days
0
Mon 28 Sep, 14:17 UTC30d ago
1
–
0.3 days
0
Sun 27 Sep, 19:52 UTC31d ago
1
–
0.8 days
0
Sun 27 Sep, 03:29 UTC32d ago
1
–
0.7 days
0
Sat 26 Sep, 21:11 UTC32d ago
1
–
0.3 days
0
Sat 26 Sep, 00:28 UTC33d ago
1
–
0.9 days
0
Fri 25 Sep, 17:47 UTC33d ago
1
–
0.3 days
0
Thu 24 Sep, 21:35 UTC34d ago
1
–
0.8 days
0
Wed 23 Sep, 21:41 UTC35d ago
1
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~?
In North America, according to its own listing, sits The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.98.54:28025 is the address to use.
Is The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ up, and how steady is its uptime?
You cannot join now: The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ is offline, last seen 5 days 11 hours ago. It was up 25% of the time over the last 7 full days, 42 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ running?
Rust network protocol 2635 and build 168909 on Linux is what The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ wipe its map?
The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 7 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~?
Recent wipes have peaked at 2 players on average. 4 hours after the latest wipe began, the crowd hit its peak.
Population
What position does The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ hold in the rankings?
In North America, The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ is #1,466, and overall it is #14,669 on player hours over the last seven days, in the top 66% of all ranked servers.
How many players does The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ usually have?
It has been 5 days 11 hours since The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
How should you read the tags on The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~?
The game's browser takes its cue from the tags The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~?
These Rust Server Score lists count The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ set up, and what rules does it keep?
Nothing in the name of The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ runs which map?
The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~ runs a game-generated procedural map at size 4,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How should you connect to The Rusty Scorp ~ HALLOWEEN SPECIAL EVENT ~?
To connect, start Rust, press F1, and type client.connect 66.51.98.54:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).