Skip to the page
Every Rust server graded on real, live numbers. 34,356 players on the roll · 11,608 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.98.63:28050
Name of server

PVE Chill Zone

RegisterPresentOnline
RegionNA
Address66.51.98.63:28050
Last checked8m ago
monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

33 out of 100, the average of 5 subjects

On the class lists: F (39), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,180top 68% · #1495 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,180 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 29/ 100 Lost ground: down 6,377 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
28 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
25 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 33 on average
66 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
20 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
4 / 200

Quick answers

from the figures on this page

Server facts

Which region is PVE Chill Zone based in?

You'll see PVE Chill Zone listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.98.63:28050.

How reliable is PVE Chill Zone, and is it up?

You can join now: PVE Chill Zone is online. About 18 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is PVE Chill Zone smooth to play on?

The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 90,488 entities, including buildings, deployables and all else in the world. At its highest, it used 2,521 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is PVE Chill Zone running?

You will find PVE Chill Zone on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does PVE Chill Zone wipe its map?

Once a month, PVE Chill Zone wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 12 hours have passed since this world was made. The tags show a monthly wipe schedule.

What should you expect from wipe day on PVE Chill Zone?

The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does PVE Chill Zone place in the wider field of Rust servers?

Over the last seven days, PVE Chill Zone has #15,180 for player hours, in the top 68% of all ranked servers and #1,495 in North America.

How many players does PVE Chill Zone usually have?

With 50 slots available, PVE Chill Zone currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.

Tags and filters

What is meant by the tags on PVE Chill Zone?

You'll see PVE Chill Zone tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature PVE Chill Zone?

Rust Server Score lists that include PVE Chill Zone: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

How is PVE Chill Zone set up, and what rules does it keep?

Nothing in the name of PVE Chill Zone states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

PVE Chill Zone runs which map?

A procedural map of size 4,000 and seed 1109983704, generated by the game, is what PVE Chill Zone runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to PVE Chill Zone?

Enter client.connect 66.51.98.63:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/849qKwXsg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.